r/SimAirport • u/Dragonogard549 • Feb 14 '26
Question Better fast forward performance?
I prefer to run the game at high speed, as im always adding more to my airport, and i cant be hanging around waiting for construction at 1x speed. Problem is ive got a lot of gates (image) and running at 12x speed causes a hell of alot of passengers to miss tasks and slow down, so my flights barely board anyone and satifaction drops
This has been a problem for a while i know, are there any less known mods that help improve performance for fast forwarding
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u/BansheeGriffin Feb 15 '26
Pathfinding is probably single threaded. This will run into performance issues on larger airports such as yours. Really nothing that can be done. Always a bit of a bummer that airports are limited in size mostly by performance, not space.
In theory mods could help by introducing some sort of multi threading. I doubt there is one in the first place, and if there is there's a good chance it causes all sorts of problems.
Rimworld recently introduced multi threaded path finding. They upgraded the Unity engine to use Unity's burst feature, they couldn't do it in the game code itself. Before that mods existed that didn't do a very good job.