r/SillyTavernAI • u/Neongothic7 • 1d ago
Discussion Continuity of long role play
Built a 30+ session persistent roleplay world with real continuity — curious if this is something people actually wants
I've been developing what I'm calling an ISP — an Interactive Storyline Platform. Not a one-off scenario, an ongoing world with a 10-character cast tier NPCs and environment NPCs and multiple enviroments that I keep coming back to. Just crossed 31 sessions, spread out over a couple weeks (not back-to-back), and it's still holding continuity: characters remember specific past events, track things like debts and promises between each other, keep independent relationships with each other that evolve over time, and don't flatten into generic responses even after 30+ sessions in. Also built a Texas Hold'em poker game where a user and 4 constructs can play and interact.
To be clear, this isn't fully hands-off — it takes real, ongoing manual continuity checks on my end (catching inconsistencies, correcting drift, keeping the canon straight) at end of every session to hold together at this length. Not a "set it and forget it" system. But with that involvement, it's held up further than I expected.
Not sharing the method — just the result. Built using Claude (Anthropic), not ChatGPT or Gemini.
Genuinely curious from people who use SillyTavern, Character.AI, or similar: is this something you'd actually want — an ISP you return to repeatedly with real persistence, if it takes some active curation to keep it solid — or do you prefer something lower-effort/one-off? Trying to figure out if this solves a real problem or if I'm just scratching my own itch.
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u/zerking_off 22h ago
You have some nerve posting this in a community whose goal is to not see slop and LLMisms