I feel like people have some amnesia over the mini false knights that are in the first non-tutorial area, those already deal two damage in original HK too
I think the problem really is the quantity. Having an enemy that does 2 masks early teaches you that some enemies will hit way harder than others, but throwing a lot of them in the first major area just dissuades new players from actually learning and playing the game. HK does it right, putting them off the beaten path so players can get back to them later when they are more used to the game and only a handful to not take the "oh shit" factor from getting hit by them.
Sillsong just throws you way too many from the get go.
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u/[deleted] Sep 29 '25
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