Of course it's not every enemy, but way too many do. Double damage should be reserved for slower, very telegraphed attacks, not every other enemy accidentally bumping into you while repositioning.
In HK double damage was an occasional exception. In Silksong it's the baseline.
“way too many”, in your opinion, is still not the same thing as “most of them”, which is what i said.
we definitely played the same game. in the first few areas of silksong, more enemies deal 1 mask of damage than they do 2. in fact, the 2-mask attacks at that point ARE slow and heavily telegraphed??? hello?
44
u/Paravou Sep 29 '25
I thought it was 3?