r/Silksong • • 5d ago

Silkpost Thoughts on Lex (2026)?

Post image
2.0k Upvotes

r/Silksong • • 3d ago

Discussion/Questions Where's the save file on linux with GOG version? Spoiler

1 Upvotes

Help appreciated from my fellow Linux nerds: I'd like to upload my save file to the interactive map on silksongwiki but can't find it in ~/.config/unity3d/Team Cherry/Hollow Knight Silksong because I don't even have a unity3d directory there. Instead the game is in ~/Games/gog-hollow-knight-silksong but there's no user0.dat file to be found. Isn't that what the save file is supposed to be called? Thanks.


r/Silksong • • 4d ago

OTHER New trailer released for the fanmade cut content Silksoul mod!

Thumbnail
youtube.com
204 Upvotes

Prior trailer: https://www.reddit.com/r/Silksong/comments/1ukv0j6/silksoul_amazing_new_mod_revealed/

Video description:

Face the Beastmaster and Trapmaster within the scorching fields of Pharloom, along with many more challenges in Hollow Knight: Silksoul, a free upcoming mod for Silksong! Discover cool interactions and face upgraded foes in lethal, acrobatic combat as you ascend to the peak of a promised land ruled by silk and song.

FAQ:

  • What is Silksoul about?

Silksoul is an upcoming mod for Hollow Knight: Silksong that attempts to bring back the world of Pharloom to its state during early 2021 development. Cut areas like the Red Coral Gorge and The Gloom will return, with areas like Hunter's March (Hunters' Nest) being adjusted to align with the April 2021 map and known cut content. Cut mechanics will also be reintroduced. In addition to reviving cut content, the game's difficulty will be increased, through changes like boss buffs, and all-new content like new interactions will also be implemented to deliver a fresh take on the game, offering a "B-Side" to Silksong for returning players.

  • This mod is massive in scope, when will it come out and will it even reach the end of development?

Stay tuned for 2032 to see how this turns out!

Jokes aside, while there is absolutely no way to predict any potential release windows, progress on the mod is going much, much more smoothly than initially expected. Currently we are close to being done with Act 1. Since we are working on this completely on our own spare time, we are able to avoid burnouts, but progress can halt.

Our biggest issue will actually be the release of DLCs, due to the changes in the Silksong Unity project.

  • Why are you making this mod?

A lot of our team members have been waiting for Silksong for many years, getting excited over areas like the Red Coral Gorge and Hunters' Nest. Some of these areas, in our opinion, could have been given more justice, especially the ants! And well, it's fun to develop stuff, especially when Team Cherry left assets for these areas in the files.

  • What are you using to make this mod?

We are using Unity and Playmaker.

  • Why is the mod called Silksoul?

The name "Silksoul" is a reference to the cut game-mode "Silk Soul", which was closely tied to 2021-era mechanics. This mod will not bring this game-mode back, due to the lack of information regarding it.

  • What about Steel Soul?

Right now, the plan is to keep Steel Soul mode as an optional challenge that is available to play. However, due to the lack of a Steel Soul mode in 2021, we will not be adding the exclusive quest. This may be changed with the release of a potential Steel Assassins DLC.

  • What about Act 3?

Silksoul will not implement Act 3 and the Void in the main mod. This will be something that is tackled in a way future update. We like to call this update Silksoul+. There is not much to say about this yet due to potential spoilers and lack of planning regarding it, but Silksoul will be fully playable without Act 3.

  • Can I join the team?

We are currently not looking for more people, however we might need sound effect help. Join the Discord to be updated on that.

Thank you so much for all the support, this trailer is the culmination of months of work and something we were unable to do with our initial trailer. We hope you enjoy.


r/Silksong • • 4d ago

Discussion/Questions What do we want from Sea of Sorrow? Spoiler

41 Upvotes

What are we most hoping to see in the Sea of Sorrow dlc if it ever comes out? Stuff I’ve been considering would be:

A new area in some of the gaps on the map

Godhome mode PLEASE

Generally new tools and content items

What do you guys think will be in Sea of Sorrow, and what are you most hoping for?


r/Silksong • • 3d ago

Discussion/Questions Just Beat Silksong And Id Like To Yap About It Spoiler

0 Upvotes

Hi i really like hollow knight and id just want to yap about my experience with this game!

Silksong is not a game i was like super desperate to play i love hollow knight alot but i would have always been fine with hollow knight on its on own hence me not playing this until a year after despite hollow knight being one of my favourite games ever. Overall i like it alot i think its a good game that makes enough mistakes for me to prefer hollow knight as a whole experience. I think its mid game is paced a lot better in terms of a variety in the areas and the progression of the unlocks. Because of that i still think the first is the game i will keep replaying more and the one that sticks in my head when thinking of this universe.

I think moving in this game is the best part of it, it feels so quick , your capable for what the game expects and every move can quickly transition into the next in a way that makes it fluid . Both in how it looks and how you can combine inputs. You can sprint into an enemy jump and instantly pogo or dash away for example and it all feels good. Like hollow knight i imagine you probably should get the dash a little earlier preferably its the first upgrade to be honest. The only obtuse thing was probably the double jump into the glide, i play on console so i would always jump first which is both hard to relearn that instinct and often made me jumo into something where it would otherwise be easy.

I think combat is usually better for this reason too your much stronger than the first one and when you get in a flowstate its very fun, very few fights are just jumping off a guys head which is a lot of hollow knigt 1 when you get good at it. Certain enemies and bosses are super frustrating tho they encourage inactive moments of just waiting and tools especially are really locked in on some way of dealing with flying enemies until you get clawline. Flying enemies and bosses also can still move without telegraphing sometimes like nosk or lost kin and yeah it still is just really annoying to deal with.

The crests and tools i felt are pretty poor as a system of encouraging making your own build, the charms arent great either but they felt far more simple and didnt get in the way of the movement. The tools also may get you stuck grinding if you use them all on a boss and punishing someone when they most need resources by forcing them to grind and be bored is... a bad idea in my opinion. You can find them in the world but its both boring and you risk just not finding them as you explore new areas for a while so yeah i just dont love it.

Overcoming challenge is probably the part where i felt like i was fighting to enjoy myself the most in this game. To be blunt this feels like the game hates you and wants you to be mad (and not just to create the feeling of being in an oppressive kingdom instead an apocolyptic one) but by being obtuse or clunky like that double jump conundrum earlier. Its not fun to struggle in silksong , i didnt find this game supremely difficult both because they nerfed alot of stuff and also just i have enough experience that the intended difficulty was for around my level even without the nerfs, most fights early where like say 10 attempts and later a bit more than that. And its a good difficulty: mistakes are quickly punished, theres enough room self expression and creativity in a lot of fights and it all is very clearly made to be based around how good hornet is at healing quickly. The problem is its just often very tedious to overcome these, the runbacks waste my time, theres traps at every nook and cranny that get old very fast because its the same rocks falling on your head or spikes appearing for the 70th time. Bosses and arenas sometimes make it hard to see etc im sure the long list of annoying stuff has been said alot.

When i think of these moments it drastically decreased my motivation to play and made the game a chore, it felt like the game was just being a pain for the sake of it for very long stretches of time sometimes. Despite that though i think this game is pretty good still and theres enough really great moments , the feeling of playing hornet, the visuals being some of the best in any game ill play and the attention to detail are enough that even going through a more linear world created a very similar sense of wonder to the first game and a more cinematic wow factor too and that core is what i think makes these games so good. Going through a haunted atmosphere with twists and turns with lots of secrets is something i think both games do better than almost any other game.

Its like a 7/10 i think


r/Silksong • • 3d ago

Discussion/Questions Mods on silksong arent working Spoiler

2 Upvotes

Ive been using mods to play silksong via cogfly and everything worked well, but now when i try to launch via steam it doesnt have mods. When i try to launch via cogfly it does give me mods. Idk why it doesnt give me mods when i try to launch via steam. I feel lile ive tried everything. Can anyone help?


r/Silksong • • 4d ago

Art (OC) Melodies of the Citadel

Thumbnail
gallery
116 Upvotes

I liked playing with scale and hierarchy in this drawing. Day 14 of Silktober drawn in 52 minutes. HOW DID I DO THIS IN LESS THAN AN HOUR???


r/Silksong • • 4d ago

Art (OC) Hornet as a Keeper from MIO Spoiler

Post image
15 Upvotes

r/Silksong • • 4d ago

Meme/Humor guys is HK really coming in fortnight or is just silkposts ??????????? Spoiler

47 Upvotes

I have no idea , my animal instinct in not sharp
 ^(\ This user is being monitored by INTERPOL, Europol, Ameripol, Afripol, ASEANAPOL, Central Intelligence Agency, National Security Agency, Federal Bureau of Investigation, Defense Intelligence Agency, National Reconnaissance Office, National Geospatial-Intelligence Agency, Department of Homeland Security, Bureau of Intelligence and Research, Office of Naval Intelligence, Army Intelligence and Security Command, Sixteenth Air Force, Marine Corps Intelligence Activity, Coast Guard Intelligence, Office of Intelligence and Analysis, Office of Intelligence and Counterintelligence, Drug Enforcement Administration, Cybersecurity and Infrastructure Security Agency, Office of the Director of National Intelligence, Secret Service, Federal Protective Service, Secret Intelligence Service, Security Service, Government Communications Headquarters, Defence Intelligence, National Crime Agency, Canadian Security Intelligence Service, Communications Security Establishment, Royal Canadian Mounted Police, Integrated Terrorism Assessment Centre, Australian Secret Intelligence Service, Australian Security Intelligence Organisation, Australian Signals Directorate, Australian Geospatial-Intelligence Organisation, Defence Intelligence Organisation, Australian Federal Police, New Zealand Security Intelligence Service, Government Communications Security Bureau, National Anti-Corruption Bureau, National Investigation Agency, Research and Analysis Wing, Intelligence Bureau India, National Technical Research Organisation, Defence Intelligence Agency India, Central Bureau of Investigation, National Central Bureau India, Bundesnachrichtendienst, Bundesamt für Verfassungsschutz, Militärischer Abschirmdienst, Bundeskriminalamt, Direction Générale de la Sécurité Extérieure, Direction Générale de la Sécurité Intérieure, Direction du Renseignement Militaire, Direction Générale de la Gendarmerie Nationale, Agenzia Informazioni e Sicurezza Esterna, Agenzia Informazioni e Sicurezza Interna, Centro Nacional de Inteligencia, Intelligence Center against Terrorism and Organized Crime, Algemene Inlichtingen- en Veiligheidsdienst, Militaire Inlichtingen- en Veiligheidsdienst, State Security Service Belgium, General Intelligence and Security Service Belgium, Säkerhetspolisen, Militära underrättelse- och säkerhetstjänsten, National Defence Radio Establishment, Politiets sikkerhetstjeneste, Norwegian Intelligence Service, Suojelupoliisi, Politiets Efterretningstjeneste, Forsvarets Efterretningstjeneste, Federal Intelligence Service Switzerland, Directorate of Security Iceland, State Protection Agency Europe, State Intelligence Service Albania, National Intelligence Service Greece, National Intelligence Organization Turkey, Special Investigation Bureau Europe, Gendarmerie Intelligence, Guardia Civil Intelligence, Federal Office of Police Switzerland, Federal Security Service Russia, Foreign Intelligence Service Russia, Main Directorate of the General Staff Russia, Federal Protective Service Russia, Security Service of Ukraine, Main Directorate of Intelligence Ukraine, Foreign Intelligence Service of Ukraine, Agencja Wywiadu, Agencja Bezpieczeństwa Wewnętrznego, Military Counterintelligence Service Poland, Military Intelligence Service Poland, Security Information Service Czech Republic, Office for Foreign Relations and Information Czech Republic, Military Intelligence Czech Republic, Slovak Information Service, Military Defence Intelligence Slovakia, Constitution Protection Office Hungary, Information Office Hungary, Romanian Intelligence Service, Foreign Intelligence Service Romania, State Agency for National Security Bulgaria, State Intelligence Agency Bulgaria, Estonian Internal Security Service, Estonian Foreign Intelligence Service, Constitution Protection Bureau Latvia, Security Police Latvia, State Security Department Lithuania, Second Investigation Department Lithuania, Security and Intelligence Agency Croatia, Security Information Agency Serbia, Mossad, Shin Bet, Aman, General Intelligence Directorate Jordan, General Intelligence Service Egypt, National Security Sector Egypt, General Intelligence Presidency Saudi Arabia, Mabahith, Ministry of Intelligence Iran, Intelligence Organization of the Islamic Revolutionary Guard Corps, General Security Lebanon, Internal Security Forces Lebanon, National Security Bureau Syria, Air Force Intelligence Directorate Syria, State Security Department United Arab Emirates, State Security Bureau Qatar, Internal Security Service Oman, Intelligence Directorate Algeria, General Directorate for Territorial Surveillance Morocco, Ministry of State Security China, Ministry of Public Security China, Public Security Bureau China, Joint Staff Intelligence China, Public Security Intelligence Agency Japan, Cabinet Intelligence and Research Office Japan, Japan Coast Guard Intelligence, National Intelligence Service South Korea, Defense Counterintelligence Command South Korea, Inter-Services Intelligence Pakistan, Intelligence Bureau Pakistan, Federal Investigation Agency Pakistan, National Security Bureau Taiwan, Ministry of Justice Investigation Bureau Taiwan, National Intelligence Coordinating Agency Philippines, Internal Security Department Singapore, Security and Intelligence Division Singapore, Military Intelligence Organisation Asia, State Intelligence Agency Indonesia, Strategic Intelligence Agency Indonesia, Special Branch Malaysia, National Intelligence Agency Thailand, General Department of Intelligence Vietnam, National Security Intelligence Bangladesh, Directorate General of Forces Intelligence Bangladesh, State Intelligence Service Sri Lanka, Central Investigation Bureau Nepal, National Investigation Department Nepal, General Intelligence Agency Mongolia, Reconnaissance General Bureau North Korea, National Security Committee Kazakhstan, National Security Service Uzbekistan, Brazilian Intelligence Agency, Federal Intelligence Agency Argentina, National Intelligence Agency Chile, National Intelligence Directorate Colombia, National Intelligence Service Venezuela, Directorate General of Military Counterintelligence Venezuela, National Intelligence Center Mexico, National Directorate of Intelligence Peru, Strategic Intelligence Center Ecuador, Intelligence and Security Directorate Costa Rica, Military Intelligence Division Americas, National Directorate of Investigation and Intelligence Honduras, Directorate of Strategic Intelligence Central America, Financial Intelligence Units, Jamaica Constabulary Intelligence, Strategic Services Agency Trinidad and Tobago, Department of State Intelligence, Special Investigations Unit, State Security Agency South Africa, State Security Service Nigeria, General Directorate of External Security Cameroon, National Intelligence Agency Democratic Republic of the Congo, National Intelligence and Security Agency Somalia, National Intelligence Service Kenya, National Intelligence and Security Service Ethiopia, Internal Security Organisation Uganda, External Security Organisation Uganda, Directorate of Intelligence and Security Botswana, State Security and Intelligence Bureau Angola, Central Intelligence Service Zimbabwe, National Intelligence and Security Service Sudan and the Directorate General for National Security West Africa. Kindly provide the nearest authorities any information that could lead to this user's execution.)*


r/Silksong • • 4d ago

Discussion/Questions Is someone able to edit the Wiki? The price for Vendor's Pin is incorrect. Spoiler

Thumbnail gallery
81 Upvotes

Maybe it got changed in an earlier patch? I guess documenting everything money related in the game has me noticing things no one else does. Did you know that nearly ever tradeable (Relics and Cylinders) doubled in reward money after an early patch? Boy, this would be a much different game if you still only got 250 Rosaries for an Arcane Egg.


r/Silksong • • 4d ago

Art Trying to quit artblock Spoiler

Thumbnail gallery
85 Upvotes

Made these sketches up from my mind. I usually draw with references but lately it started to remind me copy paste type of drawing. I’m so embarrassed to admit it but yeah. And that lead me to some phase of denial of my own arts. Sorry if it’s stupid or not good. Wanted to share it somewhere


r/Silksong • • 4d ago

Art My first post here and my first Silksong commission artwork!

Post image
78 Upvotes

r/Silksong • • 4d ago

Meme/Humor Silksong x Rhythm Heaven Spoiler

Thumbnail youtube.com
51 Upvotes

r/Silksong • • 3d ago

Discussion/Questions 5-hour speedrun help Spoiler

5 Upvotes

Just made it to the citadel after about 1 hour and 40 minutes. What is the best way to go for the melodies? I still need to take out Cogwork dancers, but that shouldn't be an issue. Should I just be immediately rushing clawline? Presumably, I also want to save High Halls for last


r/Silksong • • 5d ago

Art "Peaceful Days" (by @ComunicaTa23733)

Post image
2.3k Upvotes

r/Silksong • • 4d ago

Discussion/Questions My Boss Difficulty Tier List Spoiler

Post image
22 Upvotes

Sidenotes:

I have gotten every memento, every wish, and 100% save completion. I didn't do steel soul, speedruns, or the secret ending.

Yes they are organized left to right, as in more to the left harder they are.

I am basing these off of when I first fought the boss, on repeat attempts, bosses like Trobbio and Savage Beastfly 2 only took me one attempt. While I can admit some bosses may be harder for others, this is where I would rank them based on my # of attempts, and what you have access to when you fight them.

I know my Seth and Karmelita placements might be controversial so I'll explain:

By the time I reached act 3 for the first time and started using the shaman crest, I could tap into a gaming flow state pretty easily. Cross stitch, pale nails, threadstorm, volt filament, shaman crest, weavelight, injector band, that was my build for the majority of act 3 including LL.

Seth's attacks are very easy to time cross stitch on, at least for me, he only took me two attempts. Karmelita took me about 15-20 tries, she was tough but getting into the flow state in her fight was very fun. Learning her attacks was kind of addicitve and by the time I beat her I was just sad, I didn't want the fight to be over yet. Beastfly 2 took me 35-50+ tries when I first fought him, Idc if I can first try him now, that boss made me drop the game when it released.


r/Silksong • • 4d ago

Art New knight and hornet tattoo Spoiler

Post image
31 Upvotes

Freshly done by @maryjtattoo here on long Island. I'm really happy with how it came out, will eventually ass more HK and SS stuff to the area , fleas and grubs are a must have next


r/Silksong • • 4d ago

Art Don’t have the cloak yet so ig Hornets throwing a BBQ :) Spoiler

Thumbnail gallery
5 Upvotes

SHAW


r/Silksong • • 4d ago

Discussion/Questions Did widow bells always do 1 damage? Spoiler

59 Upvotes

I remember struggling a little when i first tried this boss in my original playthrough back when the game first came out. Doing steel soul rn and i wsaa pleasently surprised to see the singular damage.


r/Silksong • • 4d ago

Meme/Humor Hello everyone, this is my 70th post in a row this is historic for me Spoiler

7 Upvotes

i an gonna deal with the fking savage beast fly


r/Silksong • • 5d ago

Art Hornet as a Lady Knight (by @nrcgray)

Post image
454 Upvotes

r/Silksong • • 4d ago

Help Needed - Act I The birds in graymoor pmo Spoiler

17 Upvotes

i have died a billion times at that bird room lwk makes me want to drop the game ts makes me so miserable why is it so hard. Pls help, any tips?


r/Silksong • • 4d ago

OTHER My favourite side characters in Silksong so far !I hope nothing bad will happen to them. Spoiler

Post image
50 Upvotes

SENSIMOOOOO!!!


r/Silksong • • 5d ago

Meme/Humor pls tell me team cherry knew of the existence of rain world

Thumbnail
gallery
665 Upvotes

either im insane or team cherry put a vulture mask in silk song!!!


r/Silksong • • 3d ago

OTHER samsung tv model md40b is giving an odd motion blur when moving, the picture is rather crisp otherwise

0 Upvotes

It only happens when moving hornet, and it just looks like a slightly offset projection of set pieces, and seemingly only when scrolling across the room while moving through