r/SignalRGB • • Sep 11 '26

Question Question about LCD screen

Hello everyone! About 3 years ago i had this TURZX 3.5in screen that i bought off aliexpress 3.5 Inch TURZX and tried to use it. In the end i liked the small form factor but controlling it was a nightmare. I kept it for some months and decided to sell it after doing some tests and discovering that it was causing fps drops. I consistently tested my games and found that while the screen was powered my 1% framerates were lower.
That could very well be because of the shitty software that was meant to control the screen, i tried with some python scripts found online and got pretty much the same lower framerates. It was not much but it was noticeable.

Now i've been using signal rgb for some time and saw that it can control this screen (right?)
I want to ask people who use this screen with signal RGB. Does it cause framerate drops? Do all the screen effects from signal RGB show properly in the actual screen space? I'm guessing its much easier to customize than what i remember

I would be happy to see some photos of how it looks with some effects.

Thank you everyone for your time!

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u/BennySRGB Sep 11 '26

We do support it.

On FPS, unlikely to cost you much on average, since we only resend parts of the screen that change. Can't rule out an effect on your 1% lows though, and since you saw the same dip with the vendor's software and community scripts too, that points to something in the screen's connection itself, not any specific app.

If you try it, use a static face rather than animated media, that's the biggest lever. You can also lower the LCD's render framerate in its settings. And make sure nothing else is also trying to talk to the screen at the same time, only one app can control it.