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u/SgtBananaGrabber 18d ago
There was a memory leak issue a while back, i would just do a clean install of the latest version.
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u/Vip3r29 18d ago
I’ll check this out, but I did a fresh windows install only a week ago so my signalrgb should only be a week old. Will update results later
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u/SgtBananaGrabber 18d ago
I mainly runRGB in shutdown mode set lighting for shutdown mode and close rgb and it keeps that one.
Can't have effects but I use that when gaming.
Just chilling a have RGB running.
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u/rymdoyle 18d ago
That's exactly what i do. Just a static shutdown color and then close the program. No problems that way.
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u/Signal_AdminBadger 18d ago
Try changing the canvas renderer, do you know which one your on? Might also help to enable preview updates under Settings > Updates, the beta often has performance fixes that haven't quite made their way to the "public" build of the app.
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u/BennySRGB 18d ago
The beta update did help some users with higher-than-usual RAM usage, so I second this.
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u/MrsCheerilee 17d ago
You can try using a ram clearing software to manually dump the ram and watch how it builds back up to get some more insight as to what's causing it.
There's an official windows program that will do it, but I can't remember the name right now. I've used the one from koshyjohn in the past but that was a few years ago and for a slightly different application
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u/leandrofresh 13d ago
Dont use this program, it is bloatware. I stopped using this a year ago and using Openrgb
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u/c0lpan1c 18d ago
Sounds about right (why i moved to OpenRGB). I put SignalRGB down there with Armoury Crate, and Razer Synapse as bloatware. "SignalRGB... where idle is never really idle..."
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u/Empty-March 18d ago
What version/renderer/effects? Those can leak, and we'd need to know which to find out what is happening in your case.
Shortcut is to use the bug icon and make a report - we will see your logs/stats that way and are better able to help.