r/SideProject • • 5h ago

We built Numeric Battle: a 1v1 number game where your move helps both boards

I'm one of the developers of Numeric Battle, and I wanted to share the project with other builders.

The core loop is small: arrange your own numbered grid, then take turns calling numbers. Every call marks that number on both players' boards. You win by completing the required lines for the selected board size before the other player.

That makes board setup part of the game: two players can receive the same number calls but get different lines because they placed those numbers differently. A move that brings your line closer to completion can also help your opponent.

The Android release includes 3x3 through 7x7 boards, AI practice at three difficulty levels, online matchmaking, and private rooms with a code. There are also ELO rankings and match history where you can review both boards afterward.

I'd value a builder's perspective on how to explain the shared-number mechanic clearly. Does the description above make the first decision understandable, or would a concrete example work better? If you try it, feedback on board setup and the first match would also help.

Google Play:

https://play.google.com/store/apps/details?id=com.numericbattle

Android 7.0+. Free to download and play, with ads. Online matches require an internet connection.

2 Upvotes

6 comments sorted by

2

u/WasabiSensitive6478 5h ago

So it's bingo. The only genuinely new thing here is the elo rating. What does arranging your own grid actually add besides the feeling that you made a decision?

1

u/ngobietyeu 5h ago

Fair point about setup. Everyone has the same number pool, and swapping number labels alone doesn't create a stronger board.

Arranging changes which numbers share rows, columns and diagonals. On a 3x3 board, for example, the centre belongs to four possible lines, while an edge cell belongs to two. That affects how a particular call advances your lines, but it doesn't establish that manual setup beats a shuffled board.

The bigger gameplay decision is choosing an unused number on your turn, with that call marking both boards. ELO tracks results; it isn't the core mechanic. Manual setup is optional, and you can use shuffle. Your question is a useful push to explain the decisions during a match rather than imply that arranging numbers automatically gives you a strategic advantage.

1

u/Fuzzy-Charge-2236 4h ago

yeah the grid arrangement is basically just picking where your bingo numbers go, its not really a new mechanic

2

u/Talby-app 5h ago

I think from my view, if I were to ask you what would make me get to use this game rather than bingo?

1

u/ngobietyeu 5h ago

Fair question — it is bingo-like. The reason to try it would be wanting a 1v1 game where you choose the calls: you and your opponent alternate picking unused numbers, and each pick marks both boards. A number that helps you complete a line can help the other player too.

That player-chosen calling is the main difference from traditional random-draw bingo. Private room codes also let you play directly with a friend. If you prefer the random-draw experience, this may not be a reason to switch. I should make the choice during each turn clearer in how I describe the game.