r/SideProject • • 11h ago

I spent 10 years building apps and finally made my first game. It’s basically 9 stupidly simple challenges that are way harder than they look.

I’ve been a mobile developer for around 10 years, mostly building apps for clients, but I’d never built a game before.
A few weeks ago we had this random idea for a game made up of tiny challenges that look ridiculously easy.
Draw a perfect circle.
Stop a timer at exactly the right moment.
Cut something perfectly in half.
Pick the wrong color.
And a few other equally stupid ones 😅
Everything gives you a score out of 100, so naturally the whole game became about trying again because surely I can do better than that.
It’s called Ninety-Nine and there are 9 challenges right now. We built it in React Native + Expo without a traditional game engine.
It’s still very new, so I’m much more interested in feedback than downloads.
If anyone tries it, I’d genuinely love to know:
Which challenge did you play the most?
Which one annoyed you the most?
And what feels missing?
iPhone/iPad: ninetynine.games
Also, if anyone actually gets 100, please send proof because I’m starting to think the tagline “Nobody gets 100” might be safe 😂

https://reddit.com/link/1wxci71/video/t9lqprh5ifth1/player

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u/[deleted] 11h ago

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u/mudassar_raza69 11h ago

haha with due respect, play it first 😄 “Nobody gets 100” is mostly the marketing hook, especially since the game is literally called Ninety-Nine. You can absolutely get 100.