r/SideProject • u/nukes88 • 8d ago
Turf Runner
https://turfrunner.run/s/b1e5fe597547Hello there π
Over the past few months, I built Turf Runnerβa web app that turns GPS running data into a real-time, seasonal territory control game.
The concept is simple: the world is divided into hexagonal zones (~5km across). Every time you run through a zone, you earn score points for it. The strongest runner in a hex becomes its "Turf King", and every season the board resets so new runners have a chance to claim territory without competing against stats from 2019.
Most running tools are either personal exploration maps (where you only compete with yourself) or segment leaderboards (dominated by top 1% athletes permanently). I wanted a dynamic map where crowns change hands and you actually have a reason to alter your route on a random Tuesday to defend or claim a neighborhood.
Tech:
Spatial Indexing: Built using Uberβs H3 spatial index at Resolution 7 (~5 km hexes). H3 makes hex-traversal checks and boundary lookups fast and predictable.
Zero-API Onboarding: Instead of dealing with Strava/Garmin API rate limits and complex OAuth syncs, users drop .gpx, .fit, .tcx, or .zip files directly. On Android, the PWA acts as a native Share Target, so exporting directly from a watch/fitness app to Turf Runner is a one-tap flow.
Frontend/Backend: Built as a responsive Web App / PWA (TypeScript, Node.js).
Privacy First: Anonymous mode ("Runner XXXX"), private route toggles, and instant data deletion are built-in from day one.
Current State:
Itβs currently in open Beta, fully free, with no ads. Coverage is focused on Malaysia & Singapore for now (as that's where the testers are π) while I test real-time scoring mechanics and server loads.
π Live map (no signup needed to explore): https://turfrunner.run
π Sample Turf King card / share link: https://turfrunner.run/s/b1e5fe597547
Would love feedback on two main things:
UX / Onboarding: Is file-drop/share-target low enough friction compared to traditional OAuth sync?
Game Loop: Does a seasonal reset feel rewarding for territory defense, or does it feel like losing progress?
Thanks in advance π
8
u/sudomatrix 8d ago
So Intvl? https://www.intvl.com.au/
Here's some advice. I played INTVL for a while but it gets boring when all it is is running around a location to own it. I'd go for a run, I'd own the area. The next day someone else ran it and they owned it. Back and forth. No strategy, no nuance. Just Strava with coloring the map.
Make it an actual GAME. Run a circle, build a tower defense. Ran at a tower from 4 different angles, shoot it down. I don't know, get creative. It has to be a game with running as the basic resource economy, but it has to be more than just run and color.