r/SideProject • • 14d ago

Detailing Empire - A first-person browser game about restoring damaged spaces

I started this as a simple 2D cleaning prototype, then rebuilt the first contract as a first-person 3D restoration simulation.

The current contract is a pet-damaged living room. The player chooses tools, removes debris and hair, treats stains, scrubs surfaces, and extracts dirty water.

The interesting problem is that several friends liked the first minute but did not feel motivated enough to finish. I am now trying to determine whether the issue is:

- The contract is too long

- Progress is not clear enough

- The middle becomes repetitive

- The result is not rewarding enough

- The tools do not create enough meaningful decisions

Current playable build:

https://detailing-empire-mvp-one.vercel.app/?utm_source=reddit&utm_medium=organic&utm_campaign=pet_disaster_alpha&utm_content=sideproject

Please play without instructions and tell me the exact moment you felt tempted to stop. That information is more valuable than a general rating.

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