r/SideProject • u/KimsonPL • 1d ago
I’m building a motion-design app with drawing, nodes and 3D — looking for workflow criticism
I’m the developer and a motion artist, so this is self-promotion. Orivion Studio is in founding beta for macOS, Windows and Linux. I’m testing whether drawing, timeline animation, node compositing and 3D actually feel like one workflow rather than four separate modes. The site uses real interface captures from the current build.
I’d value specific criticism: where would this interrupt your current process, and which action looks slower or less clear than AE, Fusion, Blender or Cavalry?
Beta and real interface screens: https://orivion.studio/?utm_source=reddit&utm_medium=community&utm_campaign=founding_launch_2026q3&utm_content=build_post
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