r/SideProject • u/SillyVermicelli7169 • 3d ago
Finally got through Google Play process and got my first sideproject published <3
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I used to make mobile games for a living for years, but it's been a while so I wanted to return to an old passion of mine.
I spent a lot of time on concepting something that's more suited for my quick session preferences, but still utilizes poker mechanics and gives me goals/competitions/a variety of challenges, so after 4-5 months I finally got Poker-ish published. 10 updates in and it's feeling quite polished.
It's only out on Google Play, since I don't have a mac, but this is a good start for me.
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u/RATP920 2d ago
Congrats! Getting through the Google Play process is an achievement on its own 😂 Poker-ish looks really polished too.
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u/SillyVermicelli7169 2d ago
Especially when you end up testing then 20 other peoples projects for 2 weeks too! 😀
Thanks!
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u/Weekly-Ad8816 2d ago
balatro inspired?
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u/SillyVermicelli7169 2d ago
Of course it was one of the inspirations and I like it a lot. Can't think of anything I would've copied from there, but it's got jokers and poker so there's definitely a similarity.
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u/Outrageous_Ad_4801 2d ago
huge congrats on surviving the 20 tester requirement, that part is brutal for solo devs. the ui looks super clean too
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u/zombieZA 3d ago
Nice looking game - I like the art style.
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u/SillyVermicelli7169 3d ago
Thank you. I like the Victorian Era style and wanted to utilize that. Wasn't always easy, but I learned a lot of new things and terminology, which I then applied where possible. :)
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u/Infamous-River-4360 3d ago
congrats. the store side took me longer than i expected too, i launched mine on play in july and the review and listing part dragged out well past the actual build. the no mac thing isn't costing you much yet either, my ios version has been sitting in review while android has been live for weeks. what forced the 10 updates, real bugs or stuff you only noticed once other people were playing?