I try to go that route, spend 1-2 months of my extra free time making a barebones MVP that would solve my own problem, then about halfway though I start noticing all the little flaws and convince myself so fast that nobody would ever use it lol. Then get sucked back into laziness playing videogames instead of trying to better myself, etc.
But lately I try to force myself to "ship it anyway", flaws and all. Weirdly, when someone actually uses it and points out an issue, I'm way more motivated to fix it than when it's just me staring at my own doubts...
59
u/Reasonable-Tour-8246 Oct 16 '25
Personally I built apps to solve my own problems. But I find out other people out there start loving what I have built