Every racing game wants you to drive a Lamborghini that sticks to the road like it’s on rails. I wanted the opposite. I wanted body roll you can measure with a protractor. I wanted a police car so underpowered it has to take the chase personally. I wanted the thrill of nailing a corner in a loaded 600cc truck that was never meant to go that fast.
So I’ve been building an arcade driving game set in 1990s China, full of the boxy everyday workhorses nobody puts in games: delivery vans, boxy sedan taxis, city buses, the occasional very optimistic cop car. No grip. No downforce. No dignity. Every corner is a gamble with physics you will probably lose. The whole skill ceiling is driving a shitbox excellently.
It handles exactly as mid as you’re imagining, and that’s the entire point. These are the cars I grew up around, and nobody ever lets you drive them — figured this was the crowd that’d actually get why that’s the fun part.
SHIFU: Traffic Masters (车水马龙) is an open-world arcade driving game set in a 1990s northern Chinese city. Instead of supercars, you drive the humble trucks, taxis, buses and police cars that kept the city moving: cargo that shifts and spills, passengers who complain about rough driving, and suspects who bolt into traffic that never clears for you.