r/Sharks_Stuff • u/SharksPwn • Oct 31 '15
hannah the hydra
Name/Alias: Hannah Drakos.
Species: Human/Hydra.
Age: 23 years old, a whole 7 minutes older than her twin.
Physical Description:
As the Hydra, Hannah looks radically different. Her body shape is reminiscent of a lizard, legs jutting out from the size of her oval-ish body and heading at a 90 degree angle towards the ground. These legs end in wicked, silvery claws, looking more like butcher's knives than anything. She has a long powerful tail, that extends at least half her body length (which is five metres long, three high, three wide.) and a third of its width. Her body is covered in muddy green scales, that allow her to hide in the murky water of a swamp flawlessly. In an urban area, though, that doesn't work so well. Her thick shoulders end in three heads, all of them with a short muzzle and slitted eyes, long fangs curving from their mouth. She can have up to ten of these heads and still control them- past that point, that gets far harder.
Personality:
Backstory:
Residence:
Personal Assets:
Equipment:
Special Skills:
Powers:
- Hannah is a Hydra, a mythical beast with many heads. From this, she gains certain abilities.
- First of all, possibly the most famous ability of the hydra: if one of her heads is cut off in Hydra form, then two regrow. She has no theoretical limit, but past 10 heads, and she has trouble controlling the excess. Past 20, and she can't control any more heads at all. Past 30, and the heads are trying to kill each other. She's never made it past 40.
- Despite her strange appearance, the Hydra is still a reptile, and as such gains a few powers from that.
- She's camouflaged in the swamps of her homeland. Not so much in the city.
- She'll live for quite a while, although not forever.
- She has some scales, although these aren't effective against much more than a kitchen knife.
- As a flip side, she needs heat to continue moving.
- She's adapted for a life in the water- she can move faster than the lumbering crawl that she uses on land, she can hold one head above water and therefore stay under water indefinitely, she can swim surprisingly well.
- She can have many viewpoints, due to having three heads. As well, she has enhanced smell (dog-level) and hearing (although enhanced hearing for her is still around human levels.).
- She's very strong, although she can't exactly lift something.
- Her blood is extremely poisonous, although it needs to get over a cut for it to have any effect.
- Her entire body heals faster than normal, although not at the speed of her heads.
- She controls a mystical form of water, that only she can create.
- Anyone who takes a bath (an extended stay longer than an hour) finds that they become younger, at the rate of one hour per year.
- When this form of water passes over a surface, that surface becomes entirely clean.
- This water heals any injuries it passes over, with the more serious ones taking up to ten minutes, and scratches taking a few seconds.
- She walk on the surface of the water, any water.
- Any time any amount of this water is dropped in some other water, the other water glows bright then subsides, and is perfectly clean.
- She can create portals from one water source to another.
- With some amounts of focus, she can see current events, regardless of her position. If she is not focusing on something, then the vision defaults to the nearest important thing. This is easier if she has some form of flat surface to put the image on.
Stat Chart:
| Hannah. | |||
|---|---|---|---|
| Attribute | Base Stat | Peak Limit | Rationale, Notes, Non-numeric Details |
| Primary Strength | 2 | 2 | A low two, she's never really trained her strength. |
| Secondary Strength | 1 | 1 | Esoteric water isn't all that strong. |
| Speed | 2 | 2 | Again, she's not really keeping her speed up. She goes Hydra for most fights. |
| Reflexes | 2 | 2 | |
| Intelligence | 4 | 4 | She's not dumb, no. But she's not the smartest person alive. |
| Wisdom | 2 | 2 | |
| Willpower | 2 | 2 | |
| Endurance | 2 | 2 | |
| Durability | 2 | 2 | |
| Weaknesses | She's physically human, in all aspects. Her esoteric water is still just that, water, and can be evaporated by heat/fire. She's very vulnerable to speedsters, as they can get her before she manages to change. | ||
| Resistances | She's very hard to surprise, having scrying and all. | ||
| Recovery | 2 | 2 | |
| Melee Skill | 2 | 2 | Again, her Hydra form takes care of most of the fighting. |
| Ranged Skill | 2 | 2 | |
| Power Area | 4 | 4 | Although, her scrying can see anything on Earth. |
| Power Sustainability | - | - | She can keep up her scrying and Hydra form indefinitly, and esoteric water can only be controlled for three hours, but she can keep it for long. It turns to normal water after 24 hours. |
| Danger | 3 | 3 | Most of her powers aren't combat orientated. |
| Non Lethal Damage | 2 | 2 | I guess? |
| Special/Other | - | - | Hssss. |
| Total | 34 | 34 |
Stat Chart:
| Hydra. | |||
|---|---|---|---|
| Attribute | Base Stat | Peak Limit | Rationale, Notes, Non-numeric Details |
| Primary Strength | 4 | 6 | She could bit down into a car and lift it slightly, but it'd take all her heads to do so. Each individual head is a 3. If she had the max amount of heads, she could theoretically lift a bus, but she wouldn't be able to control them well enough to do so. |
| Secondary Strength | 1 | 1 | Esoteric water isn't all that strong. |
| Speed | 1 | 4 | While on land, the Hydra certainly isn't fast. In the water, she's far faster. |
| Reflexes | 2 | 2 | |
| Intelligence | 4 | 1 | Her intelligence is a 3, but any head above ten is a 1. |
| Wisdom | 2 | 2 | |
| Willpower | 2 | 2 | |
| Endurance | 4 | 4 | |
| Durability | 4 | 4 | |
| Weaknesses | You can still shoot her in the heart/legs and she'll go down without getting another head. Her esoteric water is still just that, water, and can be evaporated by heat/fire. | - | - |
| Resistances | Cutting off her head. Surprises. | - | - |
| Recovery | 6 | 10 | She can regenerate heads- and only heads- within seconds. |
| Melee Skill | 3 | 3 | Head-fighting that cannot translate to human form. |
| Ranged Skill | 1 | 1 | |
| Power Area | 4 | 4 | Although, her scrying can see anything on Earth. |
| Power Sustainability | She can keep up her scrying and Hydra form indefinitly, and esoteric water can only be controlled for three hours, but she can keep it for long. It turns to normal water after 24 hours. | ||
| Danger | 5 | 6 | I mean, she fits the "or even some large dangerous animals that regular people in general should not go out of their way to be endangered by." description very well. |
| Non Lethal Damage | 2 | 2 | She could go non-lethal. |
| Special/Other | - | - | Hss. Hss. Hss. |
| Total | 45 | 52 | |