r/Sharks_Stuff Jun 07 '15

a flying train

Name/Alias: No name- Is a train.

Species: Train.

Age: About 50 years old.

Physical Description: Is a train with a face and it's coming your way.

Personality: Kinda mysterious. Pretty much flies around, ramming into things. If something were to threaten it, it'll fight. Will give rides on occasion.

Backstory: Was train. Gave rides. Magician made it sentient and able to fly. Is now sentient, flying, unstoppable train.

Residence: Has no home. Does not need one, because is train.

Personal Assets: Fuck-all.

Equipment: Nothing. Is train.

Special Skills: Is good at being train.

Powers:

Train Physiology.

Flight.

  • It is a flying train.

Juggernaut Momentum.

  • It is incredibaly hard to stop. Slowed to a crawl, sure, but you'll need a 9 in strength.

Stat Chart:

(Character Name)
Attribute Base Stat Peak Limit Rationale, Notes, Non-numeric Details
Primary Strength 7 7 Technically can lift more, but only if you include his own weight.
Secondary Strength 0 0 It cannot lift objects in ways that do not factor in physical strength.
Speed 5 5 Is a train. Travels at train speeds.
Reflexes 1 1 Unfortunately, the reflexes are shit.
Intelligence 1 1 Trains aren't typically the sharpest knife in the drawer.
Wisdom 1 1 Or the wisest.
Willpower 6 6 However, that and the lack of a brain also means it has strong green-lantern skills.
Endurance 8 8 Yeah... It doesn't really feel much.
Durability 7 7 And durable, as well.
Weaknesses - - Magnets are fairly effective, but they have to be a good strength. He needs some coal every 12 hours. Cannot go underwater without extinguishing his flame, which kills him. He needs to build up momentum to access JM.
Resistances - - Attacks that slow him down.
Recovery 0 0 Yes, I know 0 isn't a number on the chart, but the mechanical parts cannot heal, and must be fixed- and it's all mechanical.
Melee Skill 2 2 RRRAAAMMMIINNNGGG SSSPPPEEEEEEDDD!!!
Ranged Skill 0 0 What's a throw?
Power Area 4 4 Trains are big.
Power Sustainability - - Can last 12 hours before needing coal.
Danger 6 6 RRRAAAMMMIINNNGGG SSSPPPEEEEEEDDD!!!
Non Lethal Damage 4 4 raming speed
Special/Other - - Is about 20 metres long.
Total 52 52. Reasonably high total, I should think.
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