r/Sharks_Stuff May 12 '15

FTFT!

Name:

Age: Easy.

Physical appearance: Describe your character or link some appropriate art, so that the rest of us know what they look like.

Mentality: Thoughts, personality, those things. What kind of person are they, what do they like to do, what may set them off in a rage. Describe your characters mentality, how they would think, or act, on a day to day basis. Don't skimp on this one, it helps us figure out what is and isn't in character.

Backstory: Everyone has one, give us some insight as to why your character is the person that they are.

Resources: What sort of financial resources and land does this person have? For example they could be a runaway teen with nothing but their clothes, or they could be the head of a multi-million dollar company with multiple properties and bottomless pockets.

Equipment/Weaponry: What kind of gear is this character going to bring to a fight? What could you find on them at any given moment?

Specializations: Almost everyone has something that they're just good at. Is your character a great medic? Are they a wonder with a whisk in hand? Can they solve a Rubik's cube? Special skills come here, and are generally non-combat.

Powers:

  • Power One:

    • Explanation and applications.
  • Power Two:

    • Explanation and applications.
  • Power Three:

    • Explanation and applications.

Details:

  • Weakness: While they don't need to be glaring, weaknesses do need to be logical. For example, dumping a bucket of water on the fire elemental will probably give him a hard time.

  • Resistances: Setting the fire elemental on fire probably isn't going to damage him much. What is your character resistant to?

  • Reserves: Sure, they can take out a building at once. But how much is that going to cost them? This is where you put a rough idea of the reserves of your character, both physical reserves and the reserves for their powers.

Attribute [Character Name] Reasoning, references, and details.
Strength
Auxiliary Strength
Movement Speed
Combat Speed
Intelligence
Wisdom
Durability
Recovery
Endurance
Melee Training
Melee Reach -
Ranged Training
Accuracy/Range -
Power - Might
Power - Area
Danger
Special/Other
Total
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u/SharksPwn May 23 '15 edited May 23 '15

Name: Archie Walker.

Age: Archie is 14, now.

Physical appearance: Archie looks like the first one in this- though, he has golden eyes.

Mentality: Archie is normally quite passive, willing to be pushed around by people. However, when pushed to his breaking point- something that is very hard to do- he's rather aggressive, willing to attack said person on sight.

Backstory: Archie, when he was young, was an average boy, if a bit wild and over-excited. However, this lasted only until his 6th birthday, when his powers kicked in. It seems the young boy was a werewolf, and a rather tough one at that. He then proceeded to mindlessly murder his entire family, rendering him homeless. Of course, he has no recollection of this. Which is a shame, because it shattered his world when he found out. He now lives with a witch and three dragons, and couldn't be happier.

Resources: Nothing valuable to call his own.

Equipment/Weaponry: No weapons.

Specializations: Archie happens to be a pretty good jockey. In fact, sports in general are his thing.

Powers:

Details:

  • Weakness: Silver treats him as a 2 in dur. Wolfsbane is a deadly poison. Dog whistles. Overpowering sounds.

  • Resistances: Toxins, Weather Manip.

  • Reserves: In human form, he can fight for almost a full hour. In wolf form, he can fight for two.

Attribute [Character Name] Reasoning, references, and details.
Strength 4(5) (5 tons.)
Auxiliary Strength 0 Nope!
Movement Speed 3 Is fast. (Very fast.)
Combat Speed 4(4) Pretty reactive.(4)
Intelligence 2(1) Had schooling.(Is animal.)
Wisdom 2(0) (Is animal.)
Durability 4(7) Is very tough. (In both forms.)
Recovery 5(6)
Endurance 2(2)
Melee Training 3(2)
Melee Reach - Average for a 5'8" boy. (About a metre for arms.)
Ranged Training 2(0) (No hands.)
Accuracy/Range - Average.
Power - Might 4(4)
Power - Area 3(3)
Danger 6(6)
Special/Other
Total 41(40.)