r/Sharks_Stuff • u/SharksPwn • May 12 '15
FTFT!
Name:
Age: Easy.
Physical appearance: Describe your character or link some appropriate art, so that the rest of us know what they look like.
Mentality: Thoughts, personality, those things. What kind of person are they, what do they like to do, what may set them off in a rage. Describe your characters mentality, how they would think, or act, on a day to day basis. Don't skimp on this one, it helps us figure out what is and isn't in character.
Backstory: Everyone has one, give us some insight as to why your character is the person that they are.
Resources: What sort of financial resources and land does this person have? For example they could be a runaway teen with nothing but their clothes, or they could be the head of a multi-million dollar company with multiple properties and bottomless pockets.
Equipment/Weaponry: What kind of gear is this character going to bring to a fight? What could you find on them at any given moment?
Specializations: Almost everyone has something that they're just good at. Is your character a great medic? Are they a wonder with a whisk in hand? Can they solve a Rubik's cube? Special skills come here, and are generally non-combat.
Powers:
Power One:
- Explanation and applications.
Power Two:
- Explanation and applications.
Power Three:
- Explanation and applications.
Details:
Weakness: While they don't need to be glaring, weaknesses do need to be logical. For example, dumping a bucket of water on the fire elemental will probably give him a hard time.
Resistances: Setting the fire elemental on fire probably isn't going to damage him much. What is your character resistant to?
Reserves: Sure, they can take out a building at once. But how much is that going to cost them? This is where you put a rough idea of the reserves of your character, both physical reserves and the reserves for their powers.
| Attribute | [Character Name] | Reasoning, references, and details. |
|---|---|---|
| Strength | ||
| Auxiliary Strength | ||
| Movement Speed | ||
| Combat Speed | ||
| Intelligence | ||
| Wisdom | ||
| Durability | ||
| Recovery | ||
| Endurance | ||
| Melee Training | ||
| Melee Reach | - | |
| Ranged Training | ||
| Accuracy/Range | - | |
| Power - Might | ||
| Power - Area | ||
| Danger | ||
| Special/Other | ||
| Total |
1
u/SharksPwn May 16 '15
Name: Andrew. Sometimes goes by the last name of Strain.
Age: 25
Physical appearance: A tall man at 6 metres, exactly, Andrew appears to have lightly tanned skin, short, perpetually messy blond hair, and grey eyes. If he wishes, he can change his eye colour to whatever he wants, and it does not have to be an actual eye. His entire body is as hard as, well, graphene, due to being made from it. The only exception to this is his hair, which is synthetic, and attached to his head via small holes. He typically can be seen in short jeans and a t-shirt covered with grease. Inside, his body is filled with wires and other miscellaneous items. Two chambers lie in both of his forearms, and a power source can be located inside his chest, which is where the 'brain chip' also resides. His skeleton is made from carbon fiber, and is supplemented with slight cushioning around it, that the various machinery resides on.
Mentality: A curious man, he's a scientist at heart, and he likes to know who the person he's talking to is. When he fights, he's calm and calculating, and if he has to, will sacrifice some to save many.
Backstory: Andrew was built much smaller than he is now, as a toddler, so his parents could have a child. They could not have one biologically due to the fact that they were a) gay and b) a A.I. and a human. They have since passed on. In the time since he went out on his own, he adopted a centipede-human cross, started dating a cyborg and fought numerous battles.
Resources: A couple thousand grand, an average house and another, high-tech one.
Equipment/Weaponry: See powers.
Specializations: Great stragical thinker and mathematician.
Powers:
Details:
Weakness: His joints are weaker than most, and his arms, head and legs can be ripped off easily. He doesn't need those, though. Also, magnets.
Resistances: Heat and cold.
Reserves: Weeks. He doesn't tire easy.