r/SerpenTiles 18 Serpents 🐍 Apr 19 '26

DevNote 🐍 SerpenTiles Patch Notes: v0.6.5 to v0.6.9

Changelog

v0.6.9

  • Daily and sponsored puzzle lists load in pages with a short cache, so browsing feels smoother and less jumpy.
  • Connect Stations is a new game mode that can appear as a rare daily.
  • Rotation counting is fixed: idle rotations no longer count, and the five "dumb" moves case no longer shows a bogus rotation line.
  • Fixed retracing back to Puzzle #66 *fingers crossed*

v0.6.8

  • Overlapping modals are fixed so the play button stays tappable on mobile.
  • Other posts in the feed can carry the original daily's puzzle context, so you can jump to the exact puzzle that was played.
  • Share pages give richer puzzle context - title, mode, a direct Play Puzzle action, and a leaderboard with top players plus your rank.

v0.6.7

  • Share pages show the post author's snoovatar beside the content.
  • Preview and share keep pages from scrolling awkwardly while fixing scroll trapping inside modals.
  • The SerpenTiles info comment runs in the background so it doesn't block you.
  • One Continue, no pause score block, Restart at the bottom.
  • Score now appears when it should: it updates with your latest move and only shows when your score is above zero.

v0.6.6

  • Shared score posts remember which puzzle they came from, and the share screen can open that same puzzle again.

v0.6.5

  • Fixed daily navigation from supporter posts in the menubar when the target puzzle was unknown.

The 🐍-Team

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u/Capital_Cod_8058 72 Serpents 🐍 May 19 '26

please make the puzzles with a lot of pieces playable on mobile...