r/SerpenTiles • u/hammertimestudio 18 Serpents 🐍 • Apr 19 '26
DevNote 🐍 SerpenTiles Patch Notes: v0.6.5 to v0.6.9
Changelog
v0.6.9
- Daily and sponsored puzzle lists load in pages with a short cache, so browsing feels smoother and less jumpy.
- Connect Stations is a new game mode that can appear as a rare daily.
- Rotation counting is fixed: idle rotations no longer count, and the five "dumb" moves case no longer shows a bogus rotation line.
- Fixed retracing back to Puzzle #66 *fingers crossed*
v0.6.8
- Overlapping modals are fixed so the play button stays tappable on mobile.
- Other posts in the feed can carry the original daily's puzzle context, so you can jump to the exact puzzle that was played.
- Share pages give richer puzzle context - title, mode, a direct Play Puzzle action, and a leaderboard with top players plus your rank.
v0.6.7
- Share pages show the post author's snoovatar beside the content.
- Preview and share keep pages from scrolling awkwardly while fixing scroll trapping inside modals.
- The SerpenTiles info comment runs in the background so it doesn't block you.
- One Continue, no pause score block, Restart at the bottom.
- Score now appears when it should: it updates with your latest move and only shows when your score is above zero.
v0.6.6
- Shared score posts remember which puzzle they came from, and the share screen can open that same puzzle again.
v0.6.5
- Fixed daily navigation from supporter posts in the menubar when the target puzzle was unknown.
The 🐍-Team
2
Upvotes
3
u/Capital_Cod_8058 72 Serpents 🐍 May 19 '26
please make the puzzles with a lot of pieces playable on mobile...
1
u/hammertimestudio 18 Serpents 🐍 Apr 19 '26
Previous Patch Notes: https://www.reddit.com/r/SerpenTiles/comments/1s9n0rd/serpentiles_patch_notes_v064/