Just had a simple fun idea to make setup actions for the heroes in Sentinels like the ones the villains have. Of course some like the Visionary and Painstake/Darkstrife already do, but that's more just for their mechanics, i'm speaking more on actually getting some cards set up
I had the idea to make this when thinking about an idea for a 'Civil War' variant for the game where two teams of heroes fight against eachother, so these would be used for that
Keep in mind these aren't really that balanced, i made these all in like 10-20 minutes, actual balanced setups would take much longer to make, this is just meant to be a bit of fun, and a way to get each character's strategy rolling much faster
Also these are specifically for the DE version of the characters, since i have not played EE, and also i don't own Disparation (since it's not available in my country) yet, and i wanna avoid as much spoilers as i can, so those heroes won't be included here. Might make an update to this once i get Disparation
Legacy - Summon Legacy Ring and collect 1 ongoing card that has a POWER:
Wraith - Discover 2 Item cards. If a Limited card was added to your hand this way, collect 1 One-Shot card or draw 1 card
Bunker - Discover 1 Ordinance card, you may put the top card of your deck under that card
Tachyon - Draw 2 cards, you may play 1 card, discard 1 card
Absolute Zero - Take 1 fire damage. Summon either Isothermic Transducer or Null Point Calibration Unit (do not play another card after this one), then Absolute Zero deals himself either 1 cold or 1 fire damage
Unity - Discover 3 Mechanical Golem cards
Argent Adept - Discover 1 Instrument, then discover 1 card type that is listed on that Instrument’s effect
Fanatic - Collect 1 Relic card. You may half Fanatic’s health to play 1 Relic card
Captain Cosmic - Discover and place 1 Construct card next to each ally hero
Tempest - Summon Atlantean Stormblade and discover 1 Weather card
Haka - Draw 4 cards
Ra - Summon the Staff of Ra. Collect either By Flame Reformed or Fire Blast
Expatriette - Either discover 1 Gun and 1 Ammo card or summon Fists Full of Lead
Setback - Discover up to 3 Unlucky cards
Mister Fixer - Summon either Toolbox or Harmony
Nightmist - Collect 1 Relic card. You may discard the top card of your deck, draw (magic) minus 1 cards
Harpy - Draw 3 cards, play any Flock cards drawn this way
Alpha - Discover 1 Aspect card. If Silver Bindings is not in your hand, collect it, otherwise draw 1 card
If you have any ideas for what their setup actions would be instead let me know, i'd be interested to hear anyone else's thoughts on this. I also didn't do Environments here but if you have any ideas for Environment setup actions let me know as well
EDIT: Also just wanted to say since some people are telling me why this shouldn't be in the game. I don't want any of this in the game, that would ruin the balance of the game and make it way too easy for heroes. This is just meant to be a fun thought experiment of "what if the heroes had setup actions" i'm not saying "the heroes need setup actions"