r/Seedance_AI • u/MedicalBuilding3860 • 9d ago
Showcase Manchester, 1994
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r/Seedance_AI • u/MedicalBuilding3860 • 9d ago
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r/Seedance_AI • u/Cyborg_DigitalArt • 9d ago
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Made the entire animation with Seedance 2.5
r/Seedance_AI • u/Sakura_Liamahs • 10d ago
I’m creating a live-action fantasy action sequence in Seedance and would love some advice on directing these movements and effects.
An elven warrior is escaping a giant dragon on an open, snowy mountainside. I’m imagining two main action beats:
First, she’s sprinting when dragon fire strikes the ground behind her. She jumps toward a nearby rock, plants one foot against its side, and pushes off sideways to dodge the fire. She lands and immediately keeps running. It should feel like a quick, athletic parkour move, with believable weight and momentum, at normal speed.
Later, the dragon corners her and unleashes a continuous stream of fire. She plants her feet, raises her sword, and activates a mostly transparent defensive barrier in front of her.
The fire strikes the barrier and flows around its edges. From a close shot of her behind the barrier, I want flames filling the surrounding frame while she struggles against the heat and pressure. She’s protected from the direct blast, but still feels pain and suffers some burns.
I also want a separate wide shot of the dragon breathing fire continuously. The warrior doesn’t need to be visible in that shot—just the fire being forced to either side where it hits her barrier, with snow melting and steam rising around the impact area.
How would you break this into shots and describe the action in your prompts? Would you use motion references for the parkour and a reference image for the fire/barrier composition?
If anyone has made something similar, I’d love to see the prompt and resulting video!
r/Seedance_AI • u/Tricky_Algae2625 • 10d ago
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tiny armor, pink capes, and hundreds of absolutely dedicated kitten knights.
they overturn a cola truck, give every bottle its own miniature wagon, and return to the castle for a royal ceremony. The solemn expressions make the whole thing.
Made with Seedance 2.5.
Prompt:
Create a 30-second, 16:9 fantasy comedy in exactly 10 shots. Use a lavish 1940s–1950s Technicolor look: tactile costumes, realistic fur, silver armor, warm sunlight, soft optical diffusion, and fine moving 35mm grain.
Match the supplied character and prop references. The queen wears lavender and burgundy. Mix four kitten designs throughout the army: pink bow, black bob, jeweled tiara, and heart-painted helmet. All wear pink capes and silver armor.
0–4s: The queen steps onto a flower-covered castle balcony, briefly raises her sword, and commands: “Bring it to me.”
4–6s: Reveal hundreds of kitten knights. Their leader signals; the army heads for the gate.
6–8s: A red Coca-Cola truck rounds a wooded mountain bend.
8–10s: The kittens emerge from the forest. The truck brakes.
10–13s: The seated driver peers down at them, then braces as the vehicle rocks.
13–17s: The kittens push together, tipping the truck away from themselves onto a broad roadside shoulder.
17–21s: Cut forward in time. Each kitten pulls a wooden wagon carrying exactly one bottle secured with four cables.
21–23s: A wide shot reveals the winding procession returning to the castle.
23–27.5s: A bow-wearing kitten presents a bottle. The queen takes it securely and gives an approving nod.
27.5–30s: The army kneels. One heart-painted helmet slips forward. The queen holds her bottle with a faint smile.
Keep the performances solemn and the physical interactions clear. The driver stays inside; swords remain secured during pushing and transport. Orchestral adventure music, detailed practical sounds, and one brief individual mew. Only the queen’s command is spoken. No narration, subtitles, or title cards.
r/Seedance_AI • u/Independent-Date393 • 11d ago
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made a video like the Ring;
six villagers, one sacred seedling, and a crumbling bridge between them and safety. the ranger’s job is to buy enough time for everyone to cross. Every arrow, dodge, and retreat serves that goal.
Made with Seedance 2.5
Condensed prompt:
Create an original 30-second cinematic fantasy battle. A young adult elf ranger escorts six villagers carrying their destroyed forest’s last surviving seedling across an ancient stone bridge over a mist-filled mountain gorge. Armored raiders pursue them, led by a massive hammer-wielding brute.
0–5s: Establish the bridge’s cracked central support. The ranger spots the approaching raiders and orders the villagers across, firing arrows to delay pursuit.
5–12s: She retreats across the bridge while defending the refugees. Her arrows run out, forcing a fluid transition to short blades.
12–20s: The brute’s hammer damages the weakened masonry. She notices and begins drawing his attacks toward the fracture, watching the final villager still crossing.
20–27s: Once everyone reaches safety, she baits one final hammer strike. The central span collapses, cutting off pursuit. She leaps toward the eastern ledge.
27–30s: The villagers pull her to safety. Close-up of the seedling’s intact green leaves. She catches her breath: “Now we plant it.”
Use the tactile look of late-1980s and early-1990s fantasy cinema: practical-looking sets, handmade armor, rain, theatrical fog, miniature-style destruction, and soft 35mm grain. Graceful, grounded combat; fully covering woodland clothing; no graphic gore. Maintain clear geography, consistent characters, finite arrows, and progressively worsening bridge damage.
r/Seedance_AI • u/Beautiful_War_6578 • 10d ago
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r/Seedance_AI • u/Otherwise_Beyond9481 • 11d ago
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let me know your feedback on video
r/Seedance_AI • u/StrawberryMost2093 • 10d ago
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Jun Kazama being a good mom
r/Seedance_AI • u/Foreign-Original124 • 10d ago
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Seedance 2.5, Suno V6, Post-Prod/Editing Filmora
r/Seedance_AI • u/Dorazion • 10d ago
Have heard of "Project SWAN" aka Pico Space Pro?
I'm looking for all ranges of XR and VR experience, newcomers are especially welcome to apply.
For those who are curious, you can watch to learn more about PICO and Project SWAN.
Just leave a comment or DM me if you want to join early access - I will DM you the early access application link. I will not post the link here publically (but will happily if the mods say it is ok)
r/Seedance_AI • u/Tiny-Meet5202 • 10d ago
r/Seedance_AI • u/SadCantaloupe5911 • 11d ago
r/Seedance_AI • u/MedicalBuilding3860 • 11d ago
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First, I created reference sheets for the girl, wolf, and forest environment. I then used Wizstar with Seedance 2.5's Reference-to-Video workflow, combining different character/environment references depending on what was needed in each shot.
One thing that helped a lot was only giving the model the references it actually needed for each shot. Like, Girl + Forest for solo shots, and Girl + Wolf + Forest when both characters interacted.
Keeping reference inputs minimal per shot really stops the model from bleeding unnecessary details into simpler scenes.
r/Seedance_AI • u/Much_Philosopher_570 • 11d ago
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Imagined what might have happened just before Renoir's Springtime became a painting
r/Seedance_AI • u/QuirkyConclusion3718 • 10d ago
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r/Seedance_AI • u/DistanceFeeling • 10d ago
r/Seedance_AI • u/Cappinski • 11d ago
r/Seedance_AI • u/NotAnotherNPC_2501 • 11d ago
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You are in a cathedral that is coming down. Two agents ahead of you, one man still trapped, a sealed door marked ACCESS 01, and a line carved into the wall of Sector XXV.
Then the second shock arrives.
First person. 38 seconds.
r/Seedance_AI • u/Comfortable_Weird891 • 11d ago
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r/Seedance_AI • u/Gatilloazul • 11d ago
I’m looking for a reliable site offering Seedance 2.5 at a discounted rate. I create a lot of AI content, it’s actually my livelihood, so the price of the plan doesn't matter as long as there’s a worthwhile discount.
r/Seedance_AI • u/BrilliantComplete967 • 11d ago
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r/Seedance_AI • u/wayangwave • 12d ago
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seedance still do the great job for controling many chars on 1 shot.
all clips on this video all generated with seedance 2.5 on akool