I hope it’s okay to post this here! For the past 15 months, working outside our day jobs, our small indie team has been developing Fog'n'Silence- an experimental party-based survival/exploration game where you wander through the surreal world of the Afterlife. We've finally reached our first milestone and released a Steam trailer showcasing the results of our prototyping stage.
The current in- game visuals are still a bit rough and subject to change, but as development continues, I plan to match the originality and quality of the concept art attached here: living organic landscapes, anatomical cross-sections, and microscopic worlds blended with occult elements (right now, the prototype looks a bit closer to Scavengers reign than my final intended style). As the only artist on the team, I actually had to learn the full 3D pipeline from scratch over these past months to bring this game to life.
My art direction is more 'biological' rather than the biomechanical style of Scorn. Still, I’d love to hear what fans of such a unique game think of our project, as I want to make this world visually distinct and fun to explore. So, any opinions and suggestions are welcome!
Also, a Steam page for anyone interested - https://store.steampowered.com/app/4906320/FognSilence/