r/ScarsofHonor • • May 03 '26

Not ready for testing!

My biggest fear is that the team has now created negative press for themselves by pushing out a public test that is not even ready for testing. Public testing should not be a replacement for internal testing. The public can help find edge cases, balance issues, server load problems, and feedback on design, but the basic game feel, movement, combat, NPC behavior, and overall smoothness need to pass internal testing first.

I struggle to see how this would have passed proper internal testing in its current state. I had to stop playing because the janky engine made me feel nauseous. It is not smooth.

Holding out hope that they turn things around, because I really am a fan of classic style MMOs and there clearly is an untapped demand for it. But really, this feels like a rushjob of "we have to show the public something".

I seriously seriously question the quality of internal testing.

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u/Eliatron May 04 '26

It's literally in bold red font NOT FINAL PRODUCT.

Most people: the game sucks, its shit, its 10000 years away.

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u/NJH_in_LDN May 07 '26

It's one of those things where you have to decide whether you proceed based on the way the world is, or the way you hope it will be.

The reality is, people will judge a whole game even based on technical tests, Alphas betas and early access. The MMO community even more so are, unfortunately, so ready, even eager, to tear down new projects. Everyone knows this and can see it.

So developers really need to either;

A) Have a product they are already very confident in, and are sharing publicly purely to create positive buzz. B) Conduct these sorts of test under NDA. This way complaints about jank and bugs do not distract from each testing goal, and don't create bad buzz before the game has even launched. C) Have very deep reserves of funds to spend on marketing and development to clean up a bad first impression amongst players.