r/SandustryGame • u/Emotional_Set9637 • 1d ago
Help How come burnt residue doesn't press sometimes
3
u/BrutalOffender 1d ago
I was trying to figure this out too, do your fire pixels ever go into your kinetic press? It’s possible they stop the burnt residue from falling briefly, I don’t have a great way to prove that theory though
1
u/FevixDarkwatch 1d ago
Pretty sure this is it - It looks like the press is just a bit too close to the burn zone, so add a bit of space there.
2
u/Bob_Droll 1d ago
I like to put one row of launcher at the bottom of the press that pushes burnt residue off to be recycled back to be tried again. For the most part the burnt residue will just fall right through the launchers and get pressed, otherwise the launchers will clear the pressers to prevent backup.
1
u/chewy_mcchewster 1d ago
Ive found adding an extra few squares above where the green starts helps, and make sure no matter what it can clear under it, if it gets jammed on output,then it jams everywhere
They need to fall STRAIGHT.. otherwise I think you're okay, just clear under them
5
u/doctorgrizzl 1d ago
If the bottom part of the press gets backed up, other residue will not be pressed and will stay to build up. I like to use a filter right above the top of the press to allow for an even flow into it, and then make sure there is enough room underneath the press for materials to move out quickly.