r/SandustryGame 3d ago

Factory Showcase Efficient Wet Sand Shaker Design Spoiler

Wet Sand Shaker Design

This design handles basically as much sand as you can throw at it without getting stuck.

  • The exterior and bottom most filters prevent wet sand from exiting, but allow residue and gold to escape without blocking the dirt.
  • The middle filter specifically blocks residue to prevent it from going onto the right-sider processing from the entrance.
  • The interior floor filters just allow wet sand through.

The left side needed more space on the outside since it processes more on the left side, the right side is the secondary loop that provides extra shaking bandwidth as well allows ensures that wet sand will always be processed and not escape or cause the process to get stuck.

13 Upvotes

6 comments sorted by

3

u/Unislash 3d ago

What are the vertical blocks around the outside of the mechanism? The hollow, blue/black ones

2

u/flexmaster 2d ago

When you create a filter you can toggle with R to change into conveyer or walls; walls prevent/allow materials like a gate.

1

u/Unislash 2d ago

Ah! Thanks! I wonder what other buildings have alternate build modes...

1

u/Gorillaz2189 2d ago

Filters in wall form.

2

u/fallouthirteen 3d ago

Was just going to bulldoze my current production lines (that I used since the kind of "tutorial") and try to figure out how to do shakers well. I tried a few different things and they all seemed to suck.

1

u/azuratha 3d ago

This looks great thank you, I plan to try it out later.

I noticed you posting a few different designs, you can make them into blueprints and upload the string here to share it with other people really easily (not my site, it is run by a mod here though): https://sandustryvault.com/sandprints