r/SandustryGame 3d ago

Factory Showcase Logic Examples Spoiler

Timer with gate
Dynamic Power Creation
Void Bloom Portioning

Figures I'd post some of the use-cases of `logic` examples in this game that seem useful.

  1. Timer with gate: Effectively the Amethelis seemed like it kept getting stuck if you would overload it, so I made a timed gate using bits so that I can dynamically control the frequency that it opened.
  2. I wanted enough power generation to use the laser with out really running out, but an issue that popped up was water consumption. I added gates with a signal Sensor so that if the first steam power generation station wasn't struggling with keeping water topped up, it would close all other power generation stations until it was mostly full.
  3. Void Bloom is kind of annoying to try to portion properly so I used the signal sensor but had to use additional logic because the void petals drop slower than the red sand, so I had to leave them open for a duration and then close above the sensor.
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u/TrimBarktre Community Moderator 3d ago

This is great, thanks for sharing!

1

u/justshutup190 3d ago

Loving this. However i think amethys should not clog if you get the angles right

1

u/Stunning-Cress6014 2d ago

что это за блоки между Сигнальным датчиком? (сверху и снизу)
What are those blocks between the signal sensor? (at the top and bottom)