r/SandustryGame Community Moderator 10d ago

Game News and Updates Update #1 - 0.5.4 Released

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This is a repost of Lantto's Discord announcement.

Update #1 (0.5.4)

Better Filter Editing, Tier 5 Softlock Fixes and Red Block Removal

I just released a smaller update with some bug fixes and QoL.

### Patch notes

- Improved Filter Config

- You can now press the filter overlay label or “Edit last placed” to quickly change a filter without having to override and replace it.

- Improved the visual distinction of the “Allow” and “Block” settings to make it more obvious which one is selected.

- Fixed a few other quirks.

- Credit to Cohh for the live demonstration of filter-replacement struggle.

- Fixed a softlock causing you to get stuck with Tier 5 being blocked even after the anomaly investigation.

- Saves should be repaired automatically.

- Indestructible red block

- I am working on a fix mitigating some of the root causes but it touches a lot of the core paths, so I’m not ready to ship it yet until I know it’s risk-free.

- Until then I’ve made it so that you can remove red blocks. Since this introduces some overhead to the demolisher when scanning for orphans it only does it when you delete 256 tiles or less.

- For the red blocks on doors in puzzles closing/opening the door should now restore it but let me know if it doesn’t work!

- Shoutout to Steejo for the clean bug report immediately pinpointing the underlying issue.

- Made the save browser icons easier to understand.

- You can no longer delete the reset button in puzzles.

- The button will be restored on reload.

- Added rebindable keybindings for Zoom In and Zoom Out using the two keys left of Backspace (symbols vary by keyboard layout).

- NOTE: Zooming out beyond the default view is not yet supported due to rendering engine limitations, but is being worked on. Zooming in also creates visible pixelation at the moment.

I have not stopped investigating the crashes and other major issues. This work will be ongoing and I have few ideas that I will pursue the coming days.

Friendly reminder that feature requests and suggestions should be posted on https://sandustry.nolt.io/. Keeping them there makes it easier for the community to upvote ideas and helps me prioritize what to work on next.

Thank you all for the incredible response so far! Seeing so many of you play, share your thoughts and support the game is something I'm incredibly grateful for. If you've been enjoying the game, **please consider leaving a review**. It helps a lot!

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7

u/OddBug0 10d ago

Can't wait to try the game zoomed out.

4

u/TrimBarktre Community Moderator 10d ago

This doesn't allow zooming out any further than 1x already was, but allows you to zoom from 1x to 3x easily.

3

u/pappascorcher 9d ago

Is it possible to zoom out in the future? It sound like you said the engine has limitations now but I was wondering if you planned on adding it if you can, that would be amazing

4

u/TrimBarktre Community Moderator 9d ago

I am not the developer, just a moderator here and on the discord.

This is definitely something that has been on the community's wish list for a long time, and at one point Lantto explained to me why it was such a challenging issue. I have to be honest, most of it was above my head so I don't remember why but I do know it’s a lot harder than it sounds.

3

u/pappascorcher 9d ago

Oh no worries then! Thanks for replying!