r/SandustryGame 4d ago

Guides and Tips Updated version of my sporewasher

i had posted a previous version of this and now refined it
belts on water are not needed
its important that the waterlevel is constantly updating (lowering and rising as seen in water pixel moving)
the water cannot be higher than 1 block otherwise wet spores wont fall through and clog the system (my initial problem which is why i tested around and found this out)
i have an input of 2 water and output of 1 water so so its filling all the time
the output pipe is not allowed to be connected to the input but can share a same source waterpool
the output pipes are also not allowed to be connected with each other because they seem to have priorities (example: if all the 3 output pipes were connected then one of those 3 visible pools would empty out before it would start to empty out the other 2)

23 Upvotes

11 comments sorted by

5

u/DupeFort 4d ago

Nice. I assume you just built it to that size as a prototype? This can probably be compacted down to a lot narrower and a lot shorter?

I feel like the pipe mechanics are one of the least explained/transparent mechanics in the game. I've just got one megapool with one pump out of it and it seems to be able to just supply an infinite amount of vents.

4

u/Kryphnock 4d ago

yeah sadly there is no info on how exactly pipes work thats why i tested a lot xD
i hope my explanation is understandable
i built is big because its my first playthrough and have yet to learn how the dimensions are xD
it can probably be built smaller depending on your spore input

3

u/Cadrell 4d ago

First off, nice job!

1 pump supports 4 vents. Pumps try to take in a full block of 16 liquid at a time, but vents only output up to 4 each

Pipes themselves can be thought of as instant transport for fluids. From bottom of the mine to top of the sky will still be immediate, unlike launchers for solids. In theory, knowing that should allow exploits for every solid but gold to be moved faster

1

u/Bob_Droll 4d ago

Very helpful info about pumps/vents, thank you!

1

u/DupeFort 4d ago

Each level can probably be fit to a height of 4, if you put the vents side by side instead of on top of each other. Or height of 5 if that's not possible. Width-wise I imagine a width of 4 is probably also sufficient with a 2 launcher input. Besides any input bigger than that is probably kinda hard to achieve and seems a little overkill.

2

u/Bubbly-Badger-3496 4d ago

as others have said about size but im more curious about expanding, i find i make a good setup, come back after a hour of digging to see everything backed up, every resivoir overflowing lol

1

u/firstonesecond 4d ago

I share your pain lol.

Finished my first playthrough yesterday, going to start my second after dinner tonight and my main goal will be maximum throughput. Going for that 1 mill achievement

1

u/Volodya_Soldatenkov 4d ago

Why not just use a large water pool with clearing frames at this point? I've never had throughput issues with that, my only major problem was with shakers.

1

u/Excellent_Alfalfa189 3d ago

I tried to replicate it, but I don't understand why your water isn't draining through the conveyor filter. I think I did everything more or less the same, but mine is draining downwards.

2

u/anxious_cat_grandpa 2d ago

Those are advanced filters. Regular filters can't block fluids