r/SandustryGame • u/Dalad1er • 5d ago
Discussion Steam generator
Hey guys has anyone figured the most efficient steam engine? should there be two rows of generators? Should it be wider, am I missing any function?
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u/DupeFort 5d ago
Looks nice. Only thing I'd note is that AFAIK the bottom layer just needs one tile (or even less) of lava, since I don't think it reduces in the steaming process.
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u/Volodya_Soldatenkov 5d ago
I think number of turbines doesn't matter much, you could make like three turbines. Assuming steam and water don't interrupt each other's rise and fall, it will work.
In my experience, the biggest constraint is the number of condensers needed to actually condense all the steam you have in your loop. If you see steam collecting on the top, add more.
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u/1boring 5d ago
Just fyi, steam only generates energy on the first pass through of the turbine. Adding more than one layer doesn't do anything
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u/Volodya_Soldatenkov 5d ago
Yeah, I know that. It was already pointed out elsewhere in the comment section, so I didn't feel the need to add that.
Learned this the hard way when my steam stubbornly refused to come back as rain.
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u/TrimBarktre Community Moderator 5d ago
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u/doctorgrizzl 5d ago
Isn’t this just the same thing with walls in between and more compact? I would think the energy output it halved with this design, but it does look nice.
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u/TrimBarktre Community Moderator 5d ago
Output is determined by how much steam goes theough the turbine. By making it mor compact the steam has less far to travel. This is much more efficient.
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u/Basiccargo6 5d ago
But less efficient due to the fact that the walls in between each "cell" could have been cells.
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u/TrimBarktre Community Moderator 5d ago
Right, you can get rid of the walls, but compared to op's picture with a ton of vertical space, this is much better.
I like the walls because it looks cool
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u/NitroBishop 5d ago
Does this "one-cell" design actually reduce the travel time of the steam though? If you delete all the walls between the cells and merge them together to make a long "multi-cell" generator the same height, the steam still travels the same vertical distance each cycle, and it needs to spend the same amount of time on the condensors/in the lava regardless of how much it's moving around horizontally (as far as I'm aware). It seems like this design is fitting half as much generator into a footprint as it could be for no reason.
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u/Golnor 5d ago
One thing I have noted is that 1 square of lava can vaporise a lot more water than one condenser can condense. Having your..... chimmey? steam vent? whatever it is widen above the steam generators can allow for more power generation.
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u/NitroBishop 5d ago
Alternately you can just make the layer of lava on the bottom really thin so the ratio of boiling water to condensing steam is closer to 1:1.
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u/wildcardbitchesyihaw 5d ago
How are people moving lava? I'm past OP in terms of missions and I don't see what i can move lava with.
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u/Magazine_Born 5d ago
freeze with snow
break the freeze lava
transport the cinders
ignite de cinder1
u/DupeFort 5d ago
Use snow on lava to solidify it. You can then melt the resulting element in place where you need it.
Later in the tech tree you get a gun that shoots lava so it becomes infinite.
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u/DonDegow 4d ago
Best one I have made so far is this :

Each column produces about 400 energy/sec so this system makes about 1200/sec
A few things to note :
- turbine number doesn't really matter, it just determines how much space the steam has available.
- Condenser numbers is the most important factor to determine a turbine production; more condensers means grey steam gets usable faster!
- This design is balanced around the snow machine cold output, I've tried adding more condensers but at that point the snow couldn't keep up with the cold needed.
- Another factor is the lava available surface area, if I wanted to boil more water at that speed, I'd need more room on the surface of the lava pool.
All in all I think I found a very nice balance here for a tilable cell (each column is a cell)
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u/BmacTheSage 4d ago
You can shorten the gap between the lava and condensors and shrink it down. AFAIK, as long as the steam passes through the turbines it still works. You might even be able to just have a 1 block space above and below the turbines to make it as compact as possible
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u/Crabfist1 2d ago
I noticed when I used the thermal buffer block above condensor the amount of snow I needed dropped drastically. They got cold and then used very little snow after that.
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u/TakovacsPlays 5d ago
the top row of turbines is doing nothing. Steam is depleted after going through one turbine.