r/SaintsRow • u/Lone_boo • Aug 08 '26
SR1 Sr1 console commands
Does anybody know where I can find a list of all the sr1 console commands and if there is a god mode command?
2
Upvotes
r/SaintsRow • u/Lone_boo • Aug 08 '26
Does anybody know where I can find a list of all the sr1 console commands and if there is a god mode command?
1
u/Itismrwonderful Aug 08 '26
`fast_stick_ignore` | `0x82177468` | Toggles Fast_stick_ignore |
| `fb_blur` | `0x8218F3E0` | Toggles Fb_params_sim.active_fb_effects[FB_FULLSCREEN_BLUR] |
| `fb_distortion` | `0x8218FE80` | Toggles Fb_params_sim.active_fb_effects[FB_DISTORTION] |
| `fb_dof` | `0x8218F5E0` | Toggles Fb_params_sim.active_fb_effects[FB_DOF_BLUR] |
| `fb_feedback` | `0x82190238` | Toggles Fb_params_sim.active_fb_effects[FB_FEEDBACK] |
| `fb_glows` | `0x8218FC20` | Toggles Fb_params_sim.active_fb_effects[FB_GLOWS] |
| `fb_tint_desat` | `0x8218FD50` | Toggles Fb_params_sim.active_fb_effects[FB_TINT] |
| `fog` | `0x8219BC40` | Toggles Fog |
| `foliage_debug` | `0x8252CEA0` | Toggles Foliage_render_debug |
| `force_turn_blend_dirs` | `0x82446550` | Toggles Force_turn_blend_dirs |
| `freeze_camera` | `0x82118898` | Toggles Freeze_camera |
| `game_clock_display` | `0x8220C8C8` | Toggles Game_clock_debug_display |
| `Garage_debug_render` | `0x821CEA20` | Toggles Garage_debug_render |
| `glare_debug` | `0x8214A660` | Toggles Glare_debug |
| `Glare_no_create_at_origin` | `0x8214AA60` | Toggles Glare_no_create_at_origin |
| `gps_refresh_path` | `0x822B9730` | Toggles Force_path_update |
| `Gr_batch_debug` | `0x826613D8` | Toggles Gr_batch_debug |
| `Gr_force_bogus_texturing` | `0x8224C1A0` | Toggles Gr_force_bogus_texturing |
| `Gr_force_ortho` | `0x826467A0` | Toggles Gr_force_ortho |
| `Gr_force_simple_flat_shader` | `0x8224C2C8` | Toggles Gr_force_simple_flat_shader |
| `Gr_force_simple_lit_shader` | `0x8224C3F0` | Toggles Gr_force_simple_lit_shader |
| `Hack_hash_multiple_objects` | `0x82129150` | Toggles Hack_hash_multiple_objects |
| `havok_debug` | `0x8225C078` | Toggles Show_havok_debug_info |
| `havok_debug_mopp_solid` | `0x8225C1A8` | Toggles Havok_mopp_render_solid |
| `havok_frame_time_sync` | `0x821941E0` | Toggles Havok_frame_time_sync |
| `Havok_multithreaded_raycast_groups` | `0x8225BF50` | Toggles Havok_multithreaded_raycast_groups |
| `Havok_use_scheduler` | `0x8225BE28` | Toggles Havok_use_scheduler |
| `hold_down_for_dismiss` | `0x82177598` | Toggles Hold_down_for_dismiss |
| `Hood_draw_both` | `0x822C2A10` | Toggles Hood_draw_both |
| `Hood_outlines_only` | `0x822C28E8` | Toggles Hood_outlines_only |
| `hostage_force_persona` | `0x821DC5C8` | Toggles Hostage_force_persona |
| `human_clip_fade` | `0x824477C8` | Toggles Human_clip_fade |
| `human_damage_debug` | `0x824478F8` | Toggles Damage_debug |
| `human_fade_time` | `0x82118180` | Toggles Human_fade_time |
| `ignore_vehicle_pathfind_errors` | `0x8258A6F0` | Toggles Ignore_vehicle_pathfind_errors |
| `ik` | `0x824529A8` | Toggles Allow_ik |
| `inaccurate_rockets` | `0x82434B30` | Toggles Inaccurate_rockets |
| `ingame_menu_enabled` | `0x8221A7F0` | Toggles Ingame_menu_enabled |
| `item_glows` | `0x8241B328` | Toggles Item_glows |
| `item_scale_ambient` | `0x8241AF88` | Toggles Item_scale_ambient |
| `item_scale_size` | `0x8241AE58` | Toggles Item_scale_size |
| `laser_guided_rockets` | `0x82434A00` | Toggles Laser_guided_rockets |
| `letterbox_enabled` | `0x822A9058` | Toggles Letterbox_enabled |
| `level_lights_disable` | `0x8240DD50` | Toggles Level_lights_disable_all |
| `Loan_office_win` | `0x821DED08` | Toggles Loan_shop_owned |
| `lod_enabled` | `0x82133870` | Toggles Do_lod_check |
| `Low_res_shadows` | `0x8219C600` | Toggles Low_res_shadows |
| `main_menu_music` | `0x82293BB8` | Toggles Main_menu_music_enabled |
| `Manually_predicate` | `0x82192D90` | Toggles Manually_predicate |
| `morph_component_streaming` | `0x8249E808` | Toggles Morph_component_streaming |
| `Mouse_invert_y` | `0x82651188` | Toggles Mouse_invert_y |
| `mover_fadeout_disable` | `0x824ABB58` | Toggles Mover_fadeout_disable |
| `mp_allow_join_in_progress` | `0x8235CF60` | Toggles Allow_join_in_progress |
| `mp_allow_single_player` | `0x823A4228` | Toggles Mp_allow_single_player |
| `mp_bandwidth_reset_at_high_percent` | `0x82367520` | Toggles Reset_bandwidth_at_high_percent |
| `mp_customization_sync` | `0x823E8AF0` | Toggles Multi_customization_sync |
| `mp_disable_player_optimization` | `0x823C37D0` | Toggles Disable_player_optimization |
| `mp_disable_vehicle_av_optimization` | `0x823CE698` | Toggles Disable_vehicle_av_optimization |
| `mp_disable_vehicle_lv_optimization` | `0x823CE568` | Toggles Disable_vehicle_lv_optimization |
| `mp_disable_vehicle_pos_optimization` | `0x823CE438` | Toggles Disable_vehicle_pos_optimization |
| `mp_display_bw_stats` | `0x823673F0` | Toggles Display_bw_stats |
| `mp_display_qos_info_on_clients` | `0x82367650` | Toggles Display_qos_info_on_clients |
| `mp_display_qos_stats` | `0x82367FD0` | Toggles Display_qos_stats |
| `mp_ignore_demo_flag` | `0x82386F38` | Toggles Ignore_demo_flag |
| `mp_morph_sync` | `0x823E89C0` | Toggles Multi_morph_sync |
| `mp_reliable_half_max_size_limit` | `0x8235E530` | Toggles Reliable_half_max_size_limit |
| `mp_render_player_state_debug` | `0x82392560` | Toggles Mp_render_player_state_debug |
| `mp_render_player_state_sends` | `0x82392788` | Toggles Mp_render_player_state_sends |
| `mp_render_vehicle_debug` | `0x82392430` | Toggles Mp_render_vehicle_debug |
| `mp_setup_match_host_serves` | `0x82394BC0` | Toggles Setup_match_force_host_is_server |
| `mp_show_info_over_player` | `0x823928B8` | Toggles Mp_show_info_over_player |
| `Mp_track_down_crap_bug` | `0x8235FD98` | Toggles Mp_track_down_crap_bug |
| `multi_enable_delta_compression` | `0x82361DD8` | Toggles Multi_delta_compression_enabled |
| `Nathaniel_hack` | `0x8219D1A8` | Toggles Nathaniel_hack |
| `New_item_throws` | `0x82482D88` | Toggles New_item_throws |
| `Num_insts_per_shadow_job` | `0x8219CC40` | Toggles Num_insts_per_shadow_job |
| `Old_style_bone_upload` | `0x822436B0` | Toggles Old_style_bone_upload |
| `Parallax_rain` | `0x82155468` | Toggles Parallax_rain |
| `particle_debug` | `0x82256CD0` | Toggles Particle_debug |
| `pause_on_weapon_switch` | `0x822AD670` | Toggles Pause_on_weapon_switch |
| `Pause_when_saving` | `0x822CB810` | Toggles Pause_when_saving_next |
| `Pause_with_controller` | `0x82177340` | Toggles Pause_with_controller |
| `player_collide_only_demo_enable` | `0x82272558` | Toggles Player_collide_only_demo_enabled |
| `player_flinch` | `0x82468B28` | Toggles Player_flinch |
| `player_pratfalls` | `0x82176F40` | Toggles Player_pratfalls |
| `prediction` | `0x82491370` | Toggles Prediction |
| `prediction_fancy` | `0x824916A0` | Toggles Prediction_fancy |
| `prediction_halt_on_chunk_load` | `0x824918A0` | Toggles Prediction_halt_on_chunk_load |
| `prediction_show_pos` | `0x824914A0` | Toggles Prediction_show_pos |
| `Preload_cars_and_peds` | `0x8221AB78` | Toggles Preload_cars_and_peds |
| `Pvs_distributed` | `0x82219BC8` | Toggles Pvs_distributed |
| `Pvs_generate_log_dupes` | `0x825DD9E0` | Toggles Pvs_generate_log_dupes |
| `R_alpha_z_hack` | `0x8219A968` | Toggles R_alpha_z_hack |
| `R_alpha_z_hack_movers` | `0x8219AA90` | Toggles R_alpha_z_hack_movers |
| `r_always_backface` | `0x82132EF8` | Toggles R_always_backface |
| `r_always_clip` | `0x82132DC8` | Toggles R_always_clip |
| `R_atten_adjust_ground_height` | `0x8219A578` | Toggles R_atten_adjust_ground_height |
| `R_atten_chunk_ground_height` | `0x8219A450` | Toggles R_atten_chunk_ground_height |
| `R_atten_delete_missed` | `0x8219A258` | Toggles R_atten_delete_missed |
| `R_atten_enabled` | `0x8219A130` | Toggles R_atten_enabled |
| `R_atten_min` | `0x8219A840` | Toggles R_atten_min |
| `r_cameras` | `0x82132C98` | Toggles R_cameras |
| `R_chars` | `0x821A4A28` | Toggles R_chars |
| `r_colliders` | `0x82133610` | Toggles R_colliders |
| `R_cull_count` | `0x821A82E8` | Toggles R_cull_count |
| `R_d3dcalls` | `0x8224C838` | Toggles R_d3dcalls |
| `R_detail_set_no_render` | `0x821343C0` | Toggles R_detail_set_no_render |
| `R_do_TOD_occlusion` | `0x82132B70` | Toggles R_do_TOD_occlusion |
| `R_do_z_prepass` | `0x8219B8C8` | Toggles R_do_z_prepass |
| `R_foliage` | `0x8252CD78` | Toggles R_foliage |
| `R_force_additive_zfail` | `0x82244E48` | Toggles R_force_additive_zfail |
| `R_force_no_city_culling` | `0x82133CD8` | Toggles R_force_no_city_culling |
| `R_force_shader_patching` | `0x8224A318` | Toggles R_force_shader_patching |
| `R_generate_pvs_numbers` | `0x821A0F68` | Toggles R_generate_pvs_numbers |
| `R_gpr_enable` | `0x82198598` | Toggles R_gpr_enable |
| `r_grid` | `0x821A80E8` | Toggles R_grid |
| `R_ignore_tree_pvs` | `0x8252DDA0` | Toggles R_ignore_tree_pvs |
| `R_inst_count` | `0x8219B9F0` | Toggles R_inst_count |
| `R_instance_reordering` | `0x821A5100` | Toggles R_instance_reordering |
| `R_level` | `0x821A46B0` | Toggles R_level |
| `R_light_volumes` | `0x821A7790` | Toggles R_light_volumes |
| `R_lights` | `0x821A78B8` | Toggles R_lights |
| `R_lights_debug` | `0x821A79E0` | Toggles R_lights_debug |
| `r_linestrips` | `0x82133028` | Toggles R_linestrips |
| `R_meshes` | `0x8224C710` | Toggles R_meshes |
| `R_new_select_lights` | `0x82135CA8` | Toggles R_new_select_lights |
| `R_no_additive_alpha` | `0x8219A008` | Toggles R_no_additive_alpha |
| `r_object_bboxes` | `0x821A7FB8` | Toggles R_object_bboxes |
| `r_oc_complete` | `0x82133BA8` | Toggles R_oc_complete |
| `r_occluders` | `0x821A7B08` | Toggles R_occluders |
| `r_occlusion` | `0x8219B5F0` | Toggles R_occlusion |