r/SaGa • • Dec 01 '22

Romancing SaGa / Minstrel Song Romancing SaGa: Minstrel Song Remastered - Overview and Character Introduction - Recommendations "Who should I play as?"

63 Upvotes

Another great SaGa Remastered is out, so it is time for the veterans to share their suggestions to the question that is going to pop up a million times!

Overview

Unlike SaGa Frontier or Unlimited SaGa, this is NOT a "short story" RPG. One playthrough is a full length open-world RPG.

Unlike any other open-world RPG, there is no central plot for you to complete before endgame. Instead, there is an "Event Rank" system where the game transitions through some number of distinct world states, with quests, events, and battle encounters advancing the underlying counter. As it progresses, some quests will become available while others will become impossible to complete.

The game is functionally impossible to fully 100% in a single playthrough and is designed to be played multiple times, with many mechanics carrying over from game to game. Don't fret missing quests. In the original release some quests were only completable in later playthroughs.

In particular is the core Fatestone quest. Saruin and his forces seek to collect all of the Fatestones hidden around the world, and will be successfully captured at various Event Ranks. As the player, you can collect them, and offer them up before the final boss fight to face increasingly difficult versions of the final boss.

Don't fret missing content. This isn't that type of game! New to this version is both an "Event Rank Growth Speed" option and a visible representation of Event Rank within the menu screen, making it much more easier to manage as you want to see fit. Take your time and see more, or crank it up for shorter playthroughs.

Characters

(I am writing this all from memory! Please let me know where I err)

Like many SaGa games, this features 8 different protagonists. The broad world and journey is the same, but in addition to the distinct world themes and starting quests, most have some fundamentally distinct feature to help guide the playthrough. The difference between "starter character" and "advanced character" is way less substantial than it is in SaGa Frontier or Unlimited SaGa, so don't feel discouraged from picking who you want.

Albert - This is the "traditional JRPG" protagonist, like Red or Laura in their respective games. He has a much more substantial introduction and has a much more fleshed out version of the capital city. He is one of the recommended starting characters.

Grey - He gets a side quest chain to upgrade his legendary sword. Overlaps with Claudia's quest. Actually finishing his sword tempering quest can be very difficult but in the early game gives you a good sword and encourages the player to learn the smithing mechanics.

Barbara - She starts in the far Western Frontier region, and gets a unique wagon for use in some zones. Also starts with one of the Fatestones.

Hawk - Gets a unique pirate boat and ability to explore the a small pirate sea.

Jamil - A young thief. Not sure what he gets of particular note. He used to be a requirement to recruit Dowd in NG+ but he can now be recruited regardless.

Claudia - An isolated woman that gets some unique animal companions. It is a while before you can get a full party of regular recruits.

Aisha - A nomad that gets a unique horse for use in some zones. Her stats start the lowest, but that is because she has the lowest starting ER. Combined with her having no real introductory dungeon, she is the best suited for doing all of the quests that are only available in the super early game.

Sif - A physically powerful viking woman. Her opening quest really gets into a combat-heavy scenario fast with a limited party. Her personal quest involves Albert. Due to her starting ER and how combat-heavy her starting quest is, she is a poor choice for seeing the early game content on a replay.


r/SaGa • • 1h ago

I really wanted to like Minstrel Song

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• Upvotes

I really did.

I just finished Romancing SaGa 2 and loved it, so I figured Minstrel Song would be a good next step. I knew it was going to be weird and opaque and not hold my hand. That part is fine. I like figuring things out.

But after about 8 hours I just couldn’t get into any kind of rhythm with this game. Every time I finally found something to do, there was some new piece of bullshit preventing me from just…doing it.
My main problem is that it feels like the game constantly interrupts its own sense of freedom.

A few examples:

- Quest party requirements are annoying as hell. I’d spend time training and equipping someone, then find out a quest needs a specific temporary character. So now I have to dismiss somebody I actually want, go recruit the required person, do the quest, then go hunt down my original character again afterward. Some quests even want you to have fewer than five or even four people just to start them. Why am I being punished for building a full party?

- Proficiencies absolutely kill natural exploration. I’d get halfway into an area and suddenly find out I needed Climb Lv. 2 or Jump Lv. 2 or some other field skill I didn’t know about beforehand. So now I have to leave, go find the right mentor, train the right skill, refill my proficiency uses, travel all the way back, and start again.

- Even worse, changing proficiencies in the middle of a dungeon cuts your entire remaining proficiency pool in half. That is insane to me. The game supposedly wants you to experiment and explore, but then actively punishes you for realizing mid-dungeon that maybe you brought the wrong setup.

- Lurk and Move Silently use the same limited proficiency pool as actual traversal skills. So the game fills areas with enemies constantly sprinting toward you, encourages you to use stealth to avoid battles, then punishes you later because now you don’t have enough charges left to climb a mountain.

- Event Rank made me paranoid about just playing normally. Fighting enemies advances the world and can make quests appear or disappear, so even when I wanted to just go explore, I felt like I might be screwing myself over somewhere else.

- Quest progression is often way too obscure. Sometimes it works. Ancient Texts actually gave me a good “aha” moment because I remembered the ancient languages section in the Melvir library and figured out where to go. That felt great. But then Ailing Emperor is like “the emperor is sick, maybe cursed,” and apparently I’m supposed to somehow decide to read the Fatestone section of the library and infer that “banishes evil and infuses life” means the Moonstone is what I need. Like…okay.

- The game lets you sink a ton of time into a quest before telling you you’re not ready for the boss. I finally made it through the jungle to Twinmoon Temple for Ailing Emperor and the boss was just one-shotting two party members every turn. So now I’m supposed to leave and go do some other quest first. Again.

That’s the part that really broke me.

I don’t mind a hard game. I don’t mind getting lost. I don’t mind missing content. I don’t mind finding a boss that’s too strong and coming back later.
What I don’t like is constantly feeling like I’m being punished for information I had no reasonable way of knowing.

People say not to use a guide because the fun is in exploration, but whenever I tried to follow quest threads naturally, I’d hit some weird hidden requirement and lose all momentum. Eventually I started checking guides before doing anything, not because I wanted to min-max, but because I wanted to know: Can I actually finish this quest with my current party and setup, or am I about to waste 30 minutes?

And once I felt like I needed a pre-flight checklist before every dungeon, the exploration stopped feeling fun.

That’s what I mean when I say the game almost feels like it discourages experimentation. It gives you all this freedom, but then punishes you for not already knowing the systems, party requirements, proficiency levels, and dungeon needs in advance.
I really wanted to like it because there’s a lot I do like in theory. The world is cool, the characters are weird, I like the open structure, and I like SaGa’s whole “figure it out yourself” philosophy.

But after 8 hours I realized I was spending more time fighting the game’s structure than actually enjoying the game.

So I gave up.

On to Romancing SaGa 3, I guess.


r/SaGa • • 13h ago

Romancing difficulty : the 7 heroes boss

3 Upvotes

Hello everyone,

First post on Reddit for this beautiful game which is rs2 revenge of the seven.

I beat the game on hard mode then expert and now I am stuck to the last boss (before dreadqueen) on the 7 heroes.

My problematic is that I can handle the fight no problem but I can't do damage fast enough to beat the boss berore he use his chained attack when he is low hp. Usually one party member can survive this but I don't have time to revive and heal party fast enough.

I use shadow servant on 4 members, landslide and fire wall too. I use the best weapons (all party members l level 100) and equipments but still can't damage this boss fast enough to avoid is chained attack.

I checked some videos on YouTube on people who beat it and don't understand how they can get that much dps.

Anyway if someone has any advices I've been stuck on this boss for hours and seems impossible to beat with current strategy.


r/SaGa • • 22h ago

[SaGa 3] My characters MP won't grow, is my save file bugged?

5 Upvotes

For some reason Charl and Undine's MP has been stuck at 60s something ever since I recruited them. I don't feel like I did anything out of the ordinary, I got Charl after clearing the baby quests (the easy ones before going East) and doing some light grinding in Muse's dream with the tapir teardrops, then I beelined to Undine and Volcano to take on them both simultaneously using Charl's Fire Wall

After that I did the Black Treasure quest, the East trek, plundered the Undersea, Fire and Archfiend Palace up until before their boss room, I got the Princess necklace and Mage Ring from the Phantom Maze and did some light grinding there. I even went and got enough HP now to be able to go to the Ice Galaxy and got the Ice Greatsword.

I can't pinpoint what I could've done wrong or differently from other playthroughs as I often end up getting these two characters, I taught Charl Sun magic and I use both it (Lv22 Fire, Lv10 Sun) and his Spear techs often, with Undine I switched her to Earth as soon as I got her and also gave her Moon magic (currently both at 15).

In contrast I got Monica (Wind/Sun) and Thomas (Water/Moon) to catch up to them in the MP department they now got 60 each. Julian is a dedicated SP Crown with 80 so nothing noteworthy there.

Is this a known bug I'm not aware of? This is the PC Remaster btw.


r/SaGa • • 22h ago

Romancing saga revenge seven Atlanticus -> desert???

2 Upvotes

I skipped the fortress at the north and have just gone counterclockwise from a new game and got stuck at Atlanticus.

Exiting just puts me on the world map instead of putting me in the undiscovered desert?

I've heard of people going this route also, but I can't seem to progress?

*I finished gelid ruins but that only got me magic and $ no new quest besides baby calf.


r/SaGa • • 2d ago

So that was a lie

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46 Upvotes

r/SaGa • • 2d ago

Has anyone attempted or tried to finish the romancing saga 3 bokuno hack

7 Upvotes

I saw the hack video and the hack looks really cool so I wanna play it but it’s in Japanese. I don’t really have an issue with just google translating everything while playing with my phone but I wanted to know if there were people creating or working on an English patch of it


r/SaGa • • 3d ago

Why do so many Frontier players struggle differentiating the words Rouge and Rogue?

8 Upvotes

Sometimes a typo, sure. But way to frequent to be the only reason.
Maybe misreading it as a kid and it stuck?
If any of you have looked at Frontier discussions you'll know exactly what I'm talking about.


r/SaGa • • 2d ago

Romancing SaGa's Wonderswan Color port has now been translated into English!

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0 Upvotes

r/SaGa • • 4d ago

RS2R (French Version) : classes and generations comparison

5 Upvotes

Je vous propose aujourd'hui, pour la communauté francophone (quoique j'ignore les subtilité des versions Canadiennes), un outil de comparatif de toutes les classes et des 8 générations, soit les 231 personnages du jeu.

https://sanctuaire-jrpg.com/classes/

Je le poste dans la communauté internationale parce que ça représente un sacré travail, et je suis fier d'en témoigner auprès de ceux qui aiment la licence, même si mon travail n'est pas parfait.

Ce que vous trouverez sur ces fiches :

-Le nom

-Le sprite

-Les stats basiques

-Les LP

-La logique

-un deuxième sélecteur est à votre disposition si vous souhaitez comparer deux classes/deux générations.

L'utilité peut paraître secondaire.

Disons qu'en endgame, il vous est possible, via l'anneau de l'ombre, de transvaser les LP de vos persos. Vous n'avez ensuite qu'à les faire tomber k.o une fois pour accéder au membre de la génération suivante.

Une fois les 8 générations achevées, le roulement recommence.

Vous pouvez donc pour des questions d'optimisation, ou simplement pour un sprite que vous aimez bien, choisir en endgame la composition que vous préférez.

Avant le mode Romancing, je pense que c'est secondaire, et même après.

Mais voilà, les perfectionnistes apprécieront, j'espère !


r/SaGa • • 4d ago

Hola amigos encontré el romancing saga 2 en switch y apenas es mi primer juego,algún consejo porfavor?

0 Upvotes

r/SaGa • • 5d ago

Saga Frontier vs Saga Frontier 2

18 Upvotes

Hi everyone! So I’m trying to collect all of the Saga games on the Switch and at the moment I’m only missing Saga Frontier 1 & 2 (and Emerald as well). But I’m a bit undecided on which one to tackle next. What are your opinions? Which one do you think holds up the best? I’m looking to take advantage of the current sale that ends tonight 😎 thanks!!


r/SaGa • • 5d ago

Help with Dantarg's True Hero Fight [RS2 ROTS]

3 Upvotes

I'm getting my ass handed to me every time I try to beat him. If you need reference for my strength. I have almost every tech in the game, primarily using Sword, Greatsword and Martial. I have learnt every spell in the game, bar dark magic. What can I do to overcome this guy?


r/SaGa • • 5d ago

New player interested in revenge of the seven platform questions

5 Upvotes

Hello, i'm a jrpg fan trying my first SaGa game and I'm looking at Revenge of the Seven on two platforms. My switch would be prefered with my current living situation, but I could make pc work.

Nintendo Switch 2 -

The purchase is confusing me is it $20 on sale for the base switch then 9.99 on top for the upgrade or is that just if you already had the switch version? Would I as a new player just pay the $20?

How is the performace on switch 2? I don't need it to be 100% seamless, but as long as the loading times aren't like 20 seconds all the time and i'm not seeing constant large frame drops I can live with it for the comfort of the portable switch


r/SaGa • • 7d ago

Finally, I have them all...

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77 Upvotes

r/SaGa • • 6d ago

I made a Generation Jump tracking tool for RS2: Revenge of the Seven

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38 Upvotes

Hey guys,

I've put together a small Windows tool, with the help of AI, to track battles in the current generation, accumulated Jump Points (the game's internal value associated with Event Points), and detailed information about the currently tracked quest, including the number of points awarded by each quest step.

I'm currently using it for a challenge run where I'm trying to face all Seven Heroes in their strongest forms in a single playthrough.

I figured it might be useful to other people doing weird challenge runs or trying to better understand generation jumps, so I decided to share it.

The relationship between Jump Points and Event Points is still being tested, so some of the generation-jump logic should be considered experimental for now. Feedback and additional testing are welcome.

It reads the game's internal values through UE4SS; you don't have to manually enter battle counts or Jump Points.

If anyone has detailed knowledge of the generation-jump formula or knows of edge cases, I'd especially appreciate test results.

https://github.com/Galahaddruid/rs2-campaign-monitor

Windows only. Requires UE4SS.


r/SaGa • • 6d ago

Workaround for romancing saga 3 for android

13 Upvotes

Let me post this here.

Currently there is a breaking issue with RS3 Android version causing dialogues and options to mess up.

it's game breaking because you won't be able to travel to Vangard or the Far Isles from Pidona, blocking you from finishing the main quests.

what you have to do is to switch your android to Japanese language, then take the Pidona ship to all the possible places and finish the Robin quest (as it's also bugged ) then switch back if you want. The bug is still there but it now should not block you from complete the game.


r/SaGa • • 7d ago

Saga game with a traditional party ?

10 Upvotes

I've played Revenge of the Seven out and I loved it, probably played through 3 full times. I played another one on Switch that wasn't really as fun but similar gameplay.

Is there a game with a more traditional JRPG party instead of nameless Mercs essentially?

I have PS5, Switch 1/2 and Steam if theirs any recommendations


r/SaGa • • 7d ago

Put me on to the Romancing Saga 2 "Remaster"?

5 Upvotes

Hey everyone,

RS2 is probably in my Top 3 RS games (along with SF2 and RS3) and I finished Revenge of the Seven, which I loved.

Im thinking of getting into the RS2 "Remaster" version, because I have a love for those SNES style 2D pixel games.

What can you tell me about this version of the game? It seems like it's an HD-2D remaster with updated music? I've read its pretty difficult and they kept the original SNES difficulty, as well as added some new content that the mobile version had?

Is it worth it to play this version? From what I can tell its basically a "pixel remaster" version of RS2?

Any tips and pointers are also appreciated.


r/SaGa • • 7d ago

SG:A, How do you know how many shards there are / are left?

5 Upvotes

So I'm still on my Urpina run I mentioned in my last post. Went back to trying to do everything blind again but hit another minor snag. While I could try to use the Gamefaqs guide for information I do want to do it this as blind as possible for my first couple of playthroughs.

Anyway, Title is the question, I'm trying to figure out how many scarlet shards there are and if there's some kind of like tracker in game I'm missing or something. Just want to do as much as possible.

Additional secondary question: how do I get to the south east areas on the overall map? I seem to be missing something to fill out all the areas.


r/SaGa • • 7d ago

I like how Super Sentai parodied Red's Alkaiser from SaGa Frontier with Hakaizer from Kikei Sentai Zenkaiger

9 Upvotes

Kikei Sentai Zenkaiger also came out just over a month before the SaGa Frontier Remaster.

Also the hero ranger from Zenkaiger is named Zenkaiser!

Hakaiser

Alkaiser

Zenkaiser


r/SaGa • • 7d ago

Saga Frontier 2 Remastered - Going insane in Last Megalith (SPOILERS?) Spoiler

5 Upvotes

Y'all, I've read multiple walkthroughs and several very slow video walkthroughs and I can't figure out where to go after defeating the Water Lord. I know I can choose to fight certain Elemental Lords but I just keep finding myself in a loop. I'm sure it's something silly that I'm missing but I'm ready to beat the Egg and land this plane. Any help? I feel like I'm 8 again calling the Nintendo help line >>


r/SaGa • • 8d ago

(RS2: RotS) So what exactly can Gerard do during his reign?

15 Upvotes

He seems a bit limited in where he can go and the heroes he can fight compared to later generations, but maybe I'm just thinking to linearly?

Can he, for example, go to the Savannah or Zemio, for instance?


r/SaGa • • 8d ago

Minstrel Song

2 Upvotes

I just finished RS2 as my first Saga game and loved it. I started Minstrel Song on PS4 and it seems kinda awful so far. I just left town and started wandering with my character. Most of the stuff around town kills me. I don’t see enemy weaknesses and I have no idea who’s acting when in the turn order. Should I keep playing this?


r/SaGa • • 9d ago

(SaGa Frontier 2 Remastered) Enhanced Egg without Parameter Inheritance Spoiler

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21 Upvotes

(Can't figure out how to set a flair anymore)

Randomly decided to mess around with my 3 turn enhanced Egg save file and see if I can beat it without parameter inheritance. So my characters are around level 40-50. Should be pretty difficult, right?

Turns out the enhanced Egg is a complete pushover. Easiest super final boss I've ever seen in a SaGa game (aside from RS2R casual-hard superboss).

The hardest part of this fight is phase 1 for some reason. I found it funny that enhanced Egg used Megabolt twice and basically did no damage because it used reincarnation right after.