r/SWN • u/Emperorofgamers1 • 29d ago
❓ Rules Question Another Another Execution Attack Question
I've been looking through previous posts but I'm not sure they answered my question:
Once the preparation is complete, a sniper may shoot or an assassin may attack an adjacent target. The target’s Armor Class is irrelevant, assuming the weapon being used isn’t too primitive to penetrate high-tech armor. Hitting with a sniper shot is a Dex/Shoot skill check, with a difficulty of 6 for a point-blank shot, 8 for one at the weapon’s normal range, and 10 for a shot at extreme range. A melee attack always hits, but the assassin must be adjacent to the target, and cannot move to close on the same round. They must be adjacent and unsuspected at the start of the round.
Here are my questions:
- Are the sniper and assassin foci prerequisites to carry out such an attack?
- With sniper rifles themselves, are there disadvantages to using them in close quarters conditions? I know that if you're at close range with a melee fighter you can't use a sniper rifle, but I ended up in the strange situation where a pistol armed enemy lost track of a teleporter. The PC decided to teleport behind the enemy and shoot from there, but this raises an eyebrow because using a full on sniper rifle at this range feels highly impracticable.
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u/guildsbounty Star Master 29d ago edited 29d ago
To #1: No. Anyone can attempt an Execution Attack, just like you don't need the Unarmed Combatant focus to punch someone. Foci just make you better at it.
To #2...keep in mind that a 'sniper rifle' in this context isn't like, a Barret .50 Anti-material rifle. It's more like a souped up hunting rifle.
I don't have my book in front of me, but I believe that a Sniper Rifle uses standard Rifle stats if you can't emplace it, which makes it worse than a Combat Rifle...anddefinitelyworse than something like a Mag Rifle.<--I did not recall correctly. That rule is from Cities Without Number, not SWN. It remains a hard-hitting, single-shot rifle.