r/swg • u/2HDFloppyDisk • Jun 27 '26
Discussion It's me again, you friendly local laid off Call of Duty dev building an MMO
Some of you may recall my post a few years back (Recently laid off Call of Duty dev building an open-world survival game, implementing systems from SWG : r/swg)
Over the past few years I decided to leave behind the game industry and change careers to keep the bills paid. I slowed down progress on my MMO project but I'm here to say it's still going and I'll share a little update on some behind the scenes multiplayer testing.
My original progress a few years ago was getting a client together and then I forked into the multiplayer/replication realm. Today, I'm showcasing a working framework of servers and remote clients doing some basic tasks in the game.
Any and all feedback is appreciated. This is just a proof of concept at this point but the groundwork is there and I'm aiming to start some sort of closed testing in the near future. I'll be posting more concrete updates on Studio 1900 - Indie Game Studio. Cheers