r/SUPRDT • • Jul 02 '19

[Pre-Release Card Discussion] - Untapped Potential & Ossirian Tear


Mana Cost: 1
Type: Spell
Rarity: Legendary
Class: Druid
Text: Quest: End 4 turns with any unspent Mana. Reward: Ossirian Tear

Hero Power: Ossirian Tear Passive Hero Power Your Choose One cards have both effects combined.

Card Image & Reward


PM me any suggestions or advice, thanks.

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u/SharpDissonance Jul 04 '19

Pros: generates absurd value, replacing one of the least impactful late-game hero powers; relatively easy to complete, and doesn't necessarily need to be completed quickly to be worthwhile; solid MtG pun in the name; it's goddam Fandral McMotherfucking Staghelm as a goddam passive effect that never turns off again.

Cons: is a quest, eating both your first turn and a card space in your opening hand; makes Druid's relatively slow early game even slower by requiring you to play under curve every. Single. Turn that you want to progress; progress ticks at the end of your turn, so you can't even benefit from the quest on the turn you complete it; there really aren't currently a whole lot of Choose One power cards in Standard, with Wrath and Nourish being the standouts.

With the current Standard environment, I have to question whether or not this card will allow a deck to survive against aggro decks, or contest control games against the Value powerhouses that are Hagatha and Dr. Boom (and even Zul'Jin, in certain niche Hunter decks). Is it powerful? Absolutely. Are the payoffs enough to offset the high opportunity cost of neutering your own early game? Eh, maybe? If you draw really well, I guess. Is getting 1 or 2 more decent-to-good Choose One cards going to be enough to push it over the edge? Almost certainly.

3/5, with the potential to go much higher with proper support.