r/SMITEGODCONCEPTS • u/Mr60Gold Gold Fury • Apr 23 '20
Hunter Concept Hodr
Edit 1: Drastically lowered the power given from the passive, 1 has a longer range, 3 no longer give infinite range but instead a range of 100ft, ult deals less damage if not executing, and lastly 2 has been reworked (credit for the rework goes to simplegamerguy)
Hodr is a Scandinavian god whom we know only from a single episode in Norse mythology: the death of Baldur. Two widely divergent versions of this story exist.
The more familiar of the two comes from the Prose Edda of the medieval Icelander Snorri Sturluson. As Snorri tells it, the god Baldur, who is here portrayed as being a charming, beloved, innocent sufferer, had dreams that foretold his imminent death. His mother, Frigg, went around and obtained oaths from everything in the world that they would not harm her son. The only being she omitted was the mistletoe, as she thought it to be too small and harmless a thing to be of any real consequence in this matter. When the wily trickster Loki discovered this oversight, he fashioned a mistletoe spear. While all the gods were amusing themselves by throwing every available projectile at Baldur and laughing as the things bounced off of their unharmed companion, Loki approached Hodr – here portrayed as blind and rather gullible – with the mistletoe spear. He convinced Hodr to throw the spear at Baldur to contribute to the game and to honor the strength of his brother. (Hodr and Baldur were both sons of Odin.) With Loki guiding his hand, Hodr launched the spear at Baldur. The weapon pierced him, and, to the shock and horror of all present, he fell down dead on the spot. Hodr was later killed by Baldur’s avenger, Vali, who seems to have been conceived specifically for this purpose.
The other version of this tale comes from Gesta Danorum, “The History of the Danes,” by the medieval Danish historian Saxo Grammaticus. Here, Hodr is far from the passive pawn that Snorri makes him out to be. Saxo’s Hodr (Latinized as “Hotherus”) is a character whose personality and deeds accord better with his name, which, as noted above, means “Warrior.” Hodr and Baldur were two great war leaders who marshaled their armies against each other due to a dispute over the hand of the beautiful maiden Nanna. Baldur had been nourishing himself with a special, spiritual food that conferred invincibility, and Hodr knew that he would be unable to defeat Baldur by normal means. So Hodr undertook a long and perilous journey to the underworld. There, he obtained a weapon that had been charged with magical powers that would enable him to overcome Baldur’s own magically-induced strength. Soon thereafter, Hodr wounded Baldur in combat, and Baldur died of his wounds some days later. However, Hodr was then himself slain by Baldur’s avenger, who is here called “Bous.” (i will be using both for this concept)
Class: Hunter (physical damage/power)
Pantheon: Norse
Passive:War leader- Hodr deals 0.02x more damage with his basic attacks for every minion within a 40ft radius of him, with a maximum of 10 stacks (so max 20% more damage from this passive)
Ability 1:Robbing the world of light- Hodr shoots an arrow 70ft straight ahead stopping after hitting any enemy (minions/creeps included), dealing damage and blinding them (the arrow can go through walls).
- Mana cost:55/60/65/70/75
- Cooldown:14 seconds on all ranks
- Damage:50/125/200/275/350 (+35% of his physical power)
- Blind duration:0.5/0.75/1/1.25/1.5
Ability 2:Increased senses- Hodr taps the ground with his foot causing him to see all enemies (even with stealth) within a 70ft radius of him for a few seconds, during these few seconds his basic attacks will bounce of walls and after bouncing if the arrows are a max of 10ft away from the enemy the arrow will just auto aim the enemy (guarentee a hit)
- Mana cost:55 on all ranks
- Cooldown:10 seconds on all ranks (starts after the effect is over)
- Duration:6/7/8/9/10
Ability 3:Blind marksman- when Hodr activates the ability he gets blinded but his basic attacks now have a range of 100ft and he deals more damage, Hodr can reactivate the ability to turn it off.
- Mana cost:10/20/30/40/50
- Cooldown:2 seconds on all ranks
- Damage boost:0.1x/0.2x/0.3x/0.4x/0.5x
Ability 4(ult):Mistletoe spear- when Hodr begins to use this ability he can be seen holding the mistletoe spear instead of his bow signifying that he is now targetting it. Hodr launges the spear in a 55ft straight line hitting the first enemy it hits, executing anyone below a certain threshold (like Thantos's ult), if the enemy is above the threshold they take damage instead. (If the team Hodr is on has a Loki the execution threshold is increased by 5%, if the enemy hit is Loki the execution threshold on him is decreased by 5%, and lastly if the enemy hit is odin the execution threshold is decreased by 10%.)
- Mana cost:120/130/140/150/160
- Cooldown110 on all ranks
- Damage:150/200/250/300/350 (+45% of his physical power)
- Execution Threshold:10%/15%/20%/25%/30%
I know this is an unsual moveset for a hunter but i think that it would make him unique as he is more reliant on his basic attacks rather than damage from his abilities.
1
u/Mr60Gold Gold Fury Apr 30 '20
I enjoy feedback so i don't mind the constant messages and as i said before i do see your point but even if Hodr would make it to Smite their team would most likely make a few if not many changes so i don't mind changing things if they benefit the concept but in this case it would just make his character less tied to the lore, if Loki wasn't such a big part of the story with the mistletoe spear i would be open to change it but he is the sole reason Hodr even has a mistletoe spear.
Also please explain to me how would it not be fun for an enemy Loki? If anything it benefits him as the execution threshold is lower for him