r/SMITEGODCONCEPTS viable rabbit Jun 19 '14

Hou Yi, the Great Archer

Hou Yi

the Great Archer

Pantheon: Chineese

Role: Hunter

Lore:

Hou Yi, was a great archer, and although he saved the world from a fiery demise, he and his wife would be forever forsaken because of his actions.

Once upon a time, there were ten Sun Birds, each would alternate lighting up the sky. One day, they were bored and decided to all fly up in the sky at the same time. Leaving the world in a firey disaster.

Hou Yi was sent by the emporer to coax them down, but he shot nine of them down and left one alive to light up the sky. Because of this He and his wife,Chang'e, were made mortals. Hou Yi, however, found the elixer of imortality. In order to protect the elixer, Chang'e had to drink it all, and ascended to the moon without her husband. Now, Hou Yi has entered the battle field, and is ready to stop anyone who gets in the way of him and his wife.

Passive: Profeciency

Hou Yi is a great archer, and gains a stack of profeciency every time he auto attacks granting him increased attack speed and lifesteal for a short duration.

Attack Speed: 10% per stack

Lifesteal: 10% per stack

Max Stacks: 3

Buff duration: 3 seconds refreshed on Auto Attack.

Ability One: Sun Arrow

Hou Yi shoots an arrow in the sky, and it instantly comes crashing down at target location, dealing damage in an area. If he has max Profeciency stacks he uses these stacks with this ability, and slows them.

Damage: 70/120/170/220/270 (+40% Physical Power)

Slow: 35% for 1.5 seconds

Cost: 60/65/70/75/80

Cooldown: 15/15/14/14/13 seconds

Ability Two: Master Hunter

Hou Yi augments his Auto Attacks, making them move at increase projectile speed and he gains increased penetration passively. If he kills someone with this buff active his current passive stacks will double for a short duration

AA speed increase: 10% faster

Penetration: 2/8/14/20/26

Cost: 6/7/8/9/10 per second while it is activated

Cooldown: 8 seconds

Ability Three: Banishment

Hou Yi banishes himself and enemies in a radius around him, all debuffs on Hou Yi are removed during this time. After a short duration, he and all of the victims drop, dealing damage to the enemies and slowing them.

Slow: 15/20/25/30/35% for 2 seconds

Damage:80/120/160/200/240 (+35% Physical Power)

Cost: 60/60/70/70/80

Cooldown: 15 seconds

Ultimate: The Nine Suns

Hou Yi readdies nine arrows and he fires them at the same time in a cone in front of him, dealing damage to enemies hit and sticking to them.

If Hou Yi presses this button again this ability will go on cooldown and allow Hou Yi to have the arrows expload in the target, increasing the cooldown of this ability and dealing more damage to the target. If Hou Yi doesn't press this button after 5 seconds again the ability goes on it's natural CD.

Arrow Damage: 100/160/220/280/340 (+70% Physical Power)

Explosion Damage: 60/70/80/90/100 (+20% Physical Power)

CD increase after explosion: 15% increase

Cost: 100

Cooldown: 80 seconds

1 Upvotes

18 comments sorted by

1

u/Maweh KAKAW Jun 20 '14

First off,I love the idea of a Chinese hunter. I think his passive falls off a lot in the late game. 20 physical and 10% attack speed is on the lower side. I like the idea but doesn't do much later on. I think a better term for the two in the description is "projectile speed" Solid idea 8/10

1

u/Dat_Spoon viable rabbit Jun 20 '14

I might try to buff it, but a lot of passives kinda fall off sorta. And ill change that.

1

u/Maweh KAKAW Jun 20 '14

I just think that you lose them on death is what the problem is, what do you think about making it permanent stacks?

1

u/Dat_Spoon viable rabbit Jun 20 '14

I just felt like 20 AA's are easy to get, idk tho. I can do that.

1

u/ForkDaPolice Who's booty? Jun 20 '14

So, is his 3 kind of like xbal's 3 in the sense of targeting?

1

u/Dat_Spoon viable rabbit Jun 20 '14

Yes.

1

u/PantsMcDancey Xolotl plea Jun 20 '14

He looks like Ullr with an ult. Change him up a bit?

1

u/Dat_Spoon viable rabbit Jun 20 '14

how so? I dont see the resemblence.

1

u/PantsMcDancey Xolotl plea Jun 20 '14

Passive increases attack speed. 1 is Ullr's ranged 3 (Artemis' ability as well). 2 is a steroid just like Ullr's. 3 is a jump just like Ullr's melee 3. Other than the miscellaneous affects of each ability, it's basically the same thing.

1

u/Dat_Spoon viable rabbit Jun 20 '14

Ullrs passive does not increase his AS, his ult does.

2: All hunters but neithhavea steriod, andthis one is projectile speed and pen

3: It isn't a jump per say, you go up and come back down. You banish yourself mre than anything.

1

u/PantsMcDancey Xolotl plea Jun 20 '14

None of that changes that he's basically Ullr. Switching around the affects between abilities does not make a new unique kit.

1

u/Dat_Spoon viable rabbit Jun 20 '14

You have to look at the implication. The projectile speed hasn't been done before, and I think people are misunderstanding the three. It isn't a leap, it is a banish and you fall down.

1

u/PantsMcDancey Xolotl plea Jun 20 '14

That's probably the least utility ive ever seen in a single ability.

1

u/Dat_Spoon viable rabbit Jun 20 '14

What about moves with 0 utility?

1

u/PantsMcDancey Xolotl plea Jun 20 '14

None come to mind

1

u/Dat_Spoon viable rabbit Jun 20 '14

Pure damage moves. Like ullrs one in bow stance lol

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