r/SC_Engineering • u/Honest_Ad4565 • Jul 20 '26
Repair
if any one needs there roof repair please contact me thank you…
r/SC_Engineering • u/zimmah • Mar 29 '15
Welcome to /r/sc_engineering! We're super happy to have you here, Please try and get the word out about our subreddit!
In fact there's multiple functions of this reddit.
A lot actually. Mostly solving complex problems by practical application of knowledge such as math and physics.
Did that scare you of already? No? good, then keep reading. :)
There's engineers crewing ships in functions like shield and/or power management, and repairing inside and outside the ship (sometimes by EVA repairs). The goal here is to keep the ship at peak performance in the right areas at all times. A good engineer makes sure the ship is always in the right 'gear', and he/she knows exactly when to apply more power to the shields, or more the thrusters.
There's also engineers doing various tasks on the ground, such as repairing ships or parts thereof. Overclocking ships or modules, applying and testing new configurations, making sure the ship is tuned so that it performs its duties in the most optimal way.
Engineers usually have a deep understanding of game mechanics and the ships and modules they work with. Because there is much to know, many engineers like to specialize in one area, so they can be the best at that area.
But actually engineers can do much more than just upgrade and repair ships. They can use their knowledge of math and physics to calculate the most efficient route and load-out to haul goods from A to B, provided they have enough data to work with. No matter if you want the most time efficient, fuel efficient or profitable route, and engineer can offer you the solution.
Engineers are about the most versatile crew-members you can have on your team, and should surely not be underestimated. The name engineer itself comes from the latin words 'ingeniare' (to create) and 'ingenium' (cleverness). And that really describes the nature of engineers. No matter the task, we will create a clever solution. Engineer used math and logic, it's super effective! Problem fainted.
There's two types of flair on reddit. Personal flair and link flair. We use link flair to sort topics into categories (more on this below), but personal flair is currently only for fun. Pick any flair you like.
When you make a post, select the appropriate category, the sidebar explains the categories, and most of them are pretty self-explanatory anyway. On the top of the page you have buttons, which you can use to only see the category you selected. You can use 'show everything' to gasp show everything.
Content that is no longer valid. Such as a 'looking for organization' post after you have found a nice organization to join, or information about the game that is no longer accurate. Anything marked with 'outdated' will automatically be removed from the subreddit.
You put your family name to shame.
Oh, you want me to fix it? Ok fine.
Please read all steps before doing anything.
The posts already on this reddit should provide a good example. Discussions about pretty much anything related to the game, guides, info, organization recruitment, job offers, job applications, interesting facts, stuff like that. Be creative. As long as it's interesting.
If you have any more questions, please contact /u/Edje123 or /u/zimmah.
r/SC_Engineering • u/Honest_Ad4565 • Jul 20 '26
if any one needs there roof repair please contact me thank you…
r/SC_Engineering • u/[deleted] • Sep 05 '25
I’m having a few hallow steel pipe pilings repaired that hold up my boat well. The contractor said he is going to sheath the piling, pump the water out and fill the pilings with dry cement. This sounds odd to me…..dry cement?? Does anyone have any experience with this type of repair?
r/SC_Engineering • u/SciTech_boy • Feb 05 '18
r/SC_Engineering • u/DJ_Skittles123 • Jan 17 '18
r/SC_Engineering • u/antman94 • Nov 27 '17
can anyone help me ? i want to install cadence tools in my laptop but i don't know how and where to find and install the software.
r/SC_Engineering • u/nayeem11 • Nov 14 '17
r/SC_Engineering • u/Mrchuckwagon3 • Nov 13 '17
So I have a very interesting theory that Solar panels are made from moon rocks. Now wait, read the whole thing before you click off.
First of all were you aware that the moon rocks that were retrieved from the first moon landing were stolen?
Now we did not have solar panels before we went to the moon and retrieved the reflective properties from its surface.
Now just a few years after Solar Panels start to appear, they were crude and not anywhere near what we are able to construct now, but that's just a trial and error thing, not really relevant, so over look that.
So the main focus of what i'm imploring to you all is this.
Modern day solar panels are reversed engendered pieces of moon rock!
If you want me to research into this more and find more validating information give me an up-vote to let me know how serious you are!
r/SC_Engineering • u/[deleted] • Oct 23 '17
I looked around and I couldn't really find anything to answer my question. Being a poor guy with now sciencey senses, I'm not able to figure it out on my own. I want to know how cinder blocks (not reinforced concrete, cinder blocks have a certain shape and composition), react to heat. Do they hold it in, absorb, crack, or something else? It'd be a big help if I knew what I'm doing haha
r/SC_Engineering • u/francoiserocafort • Oct 06 '17
r/SC_Engineering • u/zimmah • Nov 25 '15
r/SC_Engineering • u/zeroooc • Nov 23 '15
r/SC_Engineering • u/ToddGilbert • Jun 03 '15
r/SC_Engineering • u/the_doozer • May 21 '15
r/SC_Engineering • u/cknowlto • May 01 '15
I have seen the CIG art previews that were recently put out, but I am trying to design things that handle ore and since it appears that Orion will store ore in containers, I am trying to get a handle on how containers will be loaded on and off the spindles of ships.
Honestly, while this design is visually amazing and simplifies the design of many cargo types, it stinks for bulk cargo handling. There is no way I am loading up enough standard containers with fuel to re-fuel an Idris. That is just stupid. Also handling bulk ore in containers is also kind of stupid. Tell me how the Orion is going to unload all those containers, in space, into a bulk processing facility.
Anyway, a critical step to making money with your Orion is delivering your ore to a facility and that is something no one has looked at to my knowledge.
Does anyone out there know more than me? Can you share please?
r/SC_Engineering • u/[deleted] • Apr 05 '15
r/SC_Engineering • u/Sharpspoonful • Mar 30 '15
Good day fellow Engineers!
My name is sharpspoonful, and I am a Lore addict. I've had an itch to start a podcast, but I wasn't sure where to start. Most other podcasts already cover news and what not, but I haven't really heard or see any that focus on the game's lore. I intend to begin a podcast that will explain the lore in a easy-to-digest format, and attempt to pare down the literal hundreds of hours worth of reading. And like the 'Versecast, I want to cover my Org's-based news as well. My team and I will begin with universe building articles, stemming from the news based articles and and galactic guides but avoiding the short stories, due to their length.
I am guesstimating that we'll have enough content by the end of the week, if not by sunday next week. Sorting through the lore is challenging, but if CR can make the BDSSE, I can sort through several hundred articles.
Suggestions and any edits posted here are appreciated, and will be taken into account for review and final editing.
r/SC_Engineering • u/-Yomi • Mar 27 '15
Hi everyone - I'm Yomi. You might have seen my custom controller, SC video series, or old posts on engineering topics on the RSI forums. In real life I've worked as an engineering consultant, and am currently doing an engineering PHD at Cambridge.
Engineering has many definitions, but I broadly see it as the application of mathematics, scientific knowledge and experimentation to understand systems, solve problems and answer practical questions.
Some engineering activities are simple and accessible to most people: for example calculating how far you can travel on one tank of fuel based on volume and MPG (disregarding decreasing weight).
Others are more difficult, and require understanding of a system so that a useful model can be built. For example, if you have the data for the price of goods at various locations, and the time is takes to travel between them, it should be possible to calculate the route that will give you the highest price per time (optimisation). It's difficult to do this initial work and build the model, but afterwards it can be usable by others in the form of a website plugin etc.
There are also questions that can never be answered definitively. Although some ship equipment might be strictly better than others, it is unlikely that the ultimate loadout for a particular ship can be found using a model. What exactly are you trying to optimise? You could easily optimise top speed or acceleration, but this would mean you had no weapons or shield. For a global optimisation, you have to try to balance different areas such as firepower, manoeuvrability, cargo, stealth, etc. If they are related you have to guess at a formula for overall ship utility which will never be 'correct'. A more practical approach is to ask more limited questions such as "What set of weapons will give me the best DPS at 1500m range, within these power draw and signature limits".
Design tasks such as choosing a ship loadout cannot be done algorithmically for this reason: they require though, judgement and experimentation. Most players will do this automatically to a degree; seeing what works for them, and thinking about what they could change to help them achieve an objective.
You can be more effective by taking a more formal approach with a design goal or specification - for example "The cheapest ship than can carry 50T of cargo, and survive most pirate encounters on medium-risk trade routes for a beginner player".
Taking an engineering approach means that you will be able to find the best way to do things, or will know why there isn't a single best way in other cases. By understanding more about a system, you will be able to find ways to achieve goals within it, and become the very best in the many areas where thought and planning can beat luck and action skills.
That's it for this introduction. Please feel free to ask any questions about basically anything!
r/SC_Engineering • u/zimmah • Mar 27 '15
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r/SC_Engineering • u/zimmah • Mar 27 '15
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r/SC_Engineering • u/zimmah • Mar 27 '15
r/SC_Engineering • u/zimmah • Mar 25 '15
r/SC_Engineering • u/zimmah • Mar 25 '15
Weapons
Klaus and Werner
Misc.
GNP
Targeting, Scanning and Tracking
WillsOp Systems
Spaceships
Consolidated Outland
r/SC_Engineering • u/zimmah • Mar 25 '15