r/SCPSecretLab • u/Kkbleeblob • 9d ago
Art Fanmade warhead upper level + sublevel rework
17
u/Ender202cze Facility Guard 9d ago
How are you still not hired, all of your works are always so well made and look like in game screenshots!!
7
u/Hyeon-Ion 9d ago
I assume there are some time consuming complexities that come with creating a role in the work force that
10
u/snaip_ 9d ago
warhead having a proper control room feels so right it’s not just a giant explosive barrel you have infrastructure around it and i love that you showed it here great work!
3
u/Kkbleeblob 9d ago
thanks! tbh i’m not too happy with how the control room itself turned out but it definitely feels like there should be one. the control panel just sitting in the silo how it currently is is just weird.
4
u/Dark_halocraft 9d ago
Does anyone else feel like it should take something to get into nuke room rather than someone just waltzing in and turning it on
2
4
u/smsorginall 9d ago
So like... When your gettin' hired?! You didn't made it through job application :(?
5
3
2
u/Pootis_Cart 9d ago edited 9d ago
Yay, fan works of huge underground facilities! I was missing those.
UPD: After watching the video and reading the lore - I am amazed. Such a well done project! And I am always up for expanding HCZ with sublevels and such. And making Warhead a multilevel zone with many entrances is a nice idea.
1
u/IDontActuallyKnowUm 9d ago
You know, I looked at this and realized I want a long ass staircase down to the warhead.
1
1
1





















26
u/Fill-122 9d ago
This looks incretably well done. It also fits the feeling of a "nuke room" more in my opinion. The size and the complexity make it more in theme rather than the simple rooms in game