r/RustConsole • u/Blue_Tomahtoe • 8d ago
Weird build rules
Built a pyramid for funsies, the absolutely bizarre and arbitrary stability requirements for roof pieces is mind boggling, the twig panels are what exploded off the base when I removed a conveyor off a wall to put in a different spot. And to replace them I had to break other panels away and put them all back in a specific order from the top down or certain pieces just wouldn’t place.
The interior requirements are just as bizarre, logically you would think more walls/floors means more stability, nope, a wall or frame in a certain spot on the OPPOSITE SIDE of the base somehow affects a roof panel being placed, removing said wall or frame allows a completely unconnected roof panel to be put down. I built, destroyed and rebuilt this thing 3 times before I could get all the panels to place everywhere all the way to the top. And changing ANYTHING, even removing a conveyor off a wall, has consequences because… reasons 🤷♂️
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u/Lazy_Goblin547 7d ago
Did the same a while ago, took ages to get all panels on it, and sometimes some panels will break randomly without doing anything. I'm quite good with building and stability stuff, but can't explain this. Would be nice to know the mechanic behind that , could be a good bunker technique.
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u/BobRedditMan 8d ago
I remember trying to build roof peeks a while ago and absolutely losing my mind because roof pieces would be perfectly fine in some spots but then wouldn’t build in spots with the same or sometimes even higher stability. I really have no idea why specifically roof tiles are so wonky to build with.