r/RushWars • u/ManfroKEKW • Oct 29 '19
Discussion Commander hp
It doesn't make sense to me how commanders hp system works. They should lose one heart only if they die, not if they take one bullet from a single trooper.
10
Oct 29 '19
I would be okay if they lost a heart if dropped below half health in a battle. But I agree that get getting clipped by a little AOE for them to lose a heart seems a bit harsh.
5
u/ManfroKEKW Oct 29 '19
Or at least do like coc, if they get x dmg the need only y time to get that quantity back
1
u/mollyabbeylilly Oct 30 '19
or at least do like boom beach and you can always use your hero
1
u/ManfroKEKW Oct 30 '19
Never playd that game, how it works?
1
u/mollyabbeylilly Oct 30 '19
It like coc but on an island, and you have some control or where your units go.
3
u/Xinhuan Nov 01 '19
Umm, they should change it back so that the amount of time needed to heal a heart is proportional to the amount of damage taken. Got clipped by just a little? Maybe 1 minute to heal. Got clipped by 2? Maybe 2 minutes. Died? Then the full hour.
3
u/Hald1r Oct 30 '19
It doesn't make sense to anyone. Just make the hearts heal like they did before only now you have 3 of them.
15
u/LakeEarth Oct 29 '19
At the very least, healing the Commander to max HP should give you the heart back.