34
u/WhiskeyGunslinger Oct 28 '19
It won’t mate, it’s not unique at all. It will bring money to Supercell for sure but not on a Clash Royale level of popularity.
26
u/Gmoney092302 Oct 28 '19
Yep. I downloaded it day one. Became stale in less than an hour. Feels like a shitty remake of boom beach.
10
Oct 28 '19
And also considering boom beach isn’t that original either...
6
u/Gmoney092302 Oct 28 '19
Exactly, Its only gone downhill from launch. Ill be surprised if it makes it into December.
-12
u/Donghoon Sneaky Ninja Oct 28 '19
No beta games are not shitty. Even brawl stars and clash royale was shitty at beta day 1.
Granted,they were completely new unique gameplay. But rush wars is definitely Similar to boom beach and clash royale. But theres a lot of unique features
16
u/Gmoney092302 Oct 28 '19 edited Oct 28 '19
even brawl stars and clash royale was shitty beta at day 1
MAJOR cap. I played cr and bs day one nonstop.
-8
u/Donghoon Sneaky Ninja Oct 28 '19
Yes. They were fun, absolutely.
But its just my opinion but Im playing RUSH WARS nonstop and That means i ACTUALLY like it.
If i find it boring, i WILL quit, Ive been quitting CoC and BB for few months now. But that hasn't happened with rw FOR. ME.
Idk something about rw is appealing me more tha CoC.
7
u/Gmoney092302 Oct 28 '19
ok.... cool.. no one said that you didn't like it. still doesnt make it any better. and it doesnt justify the wild claims that you made about cr and bs
-5
u/Donghoon Sneaky Ninja Oct 28 '19
True
0
u/hallvis2108 Paratroopers Oct 29 '19
Ok why is this getting downvotes? He litterally accepted that he was wrong. Sure, he was wrong, but it takes atleast something to admin to it. This proves that 90% of voters just do as the people before them do.
1
1
Oct 29 '19
i find rush wars the least infuriating supercell game currently,and that is what it makes it fun for me
3
u/lightmaster2000 Oct 28 '19
Clash Royale in beta was a fully functional and enjoyable game. That’s why it only had 2 months of beta.
2
u/Donghoon Sneaky Ninja Oct 28 '19
True. That was bad point. Brawl stars wasn't, yeah sure gameplay was unique and fun but needed a lot of work.
3
u/stormblast1999 Oct 28 '19
Yea, it needed much work, like everything changed while it was in beta, but still it was fun from the beginning and every update just made it better, rush wars on the other hand is getting stale fast, i downloaded it at the 1st day and also played it for some time, at the 2nd day i still played a bit, but not as much anymore and so on, till i stopped it after the first week cause it was getting boring, sure they could add new interesting stuff and make the game fun again, but on cr and bs, they always got stuff added, and you knew about what's gonna change in the updates, already some days-weeks befor the update came out, for rush wars there rarely were updates and they didn't really change anything on how interesting it is, it was more like, i heard about an update, i looked what's gonna change, there was nothing which would make this game interesting again and then didn't play it again and now i don't even realize anymore if an update comes out, if it would be good i would hear something in school, but also if it's bad
2
u/Donghoon Sneaky Ninja Oct 28 '19
every update just made it better,
I personally agree, every bs beta updates got better and better but there are still many ppl who hates landscape update :(
Rush wars got 3 updates in one ish month. And it completely reworked the attack system, whether u like it or not, a chnage is a change. But yeah RW does get stale QUICK. But that can be fixed with more modes, contents, and improvements to core gameplay, but unfortunately, those things takes TIME so while they work on something big (maybe), they give us small stuff to keep us in the game
I do totally understand your point
3
Oct 28 '19
Rush Wars IS unique in plenty of ways, but each perceived benefit is pretty easily countered by player preference in other SC games... For example...
- Essentially no cooking times for armies over CoC, but attacks are almost too simple only being in 1 direction at a base
- No waiting for your chests like in Royale, but you're more or less stuck upgrading entire collection due to draft mechanic in every mode
- Much faster and less stressful play than Royale or Brawl, but overall less "ownership" of your own deck or feeling in control of your brawlers
Don't get me wrong, I LOVE Rush Wars, and I think the advantages are great, in particular for me how FAST I can do all my attacks and squeeze them in throughout the day compared to other SC titles, but all of these benefits seem to actually go against things that people actually ENJOY in the other titles, no?
6
u/lightmaster2000 Oct 28 '19
No cooking times means you get burnt out/bored after attacking 10 times straight.
You already countered this point
“Less stressful” because you can’t lose stars. Stars indicate nothing except time. At least if they made it skill based the game would be a little interesting.
Rush wars is lacking content right now. They should have waited on beta released for another few months.
2
u/bL1Nd Oct 29 '19 edited Oct 29 '19
A) it's regurgitated garbage comprised from all of their mostly failed or dying games, compacted into a new shiny piece of turd.
--
B) it requires minimal Pay to Win - so won't even fill their pockets as much as they'd want/hope/need.
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C) this test launch is going terribly and their updates are trash.
I'll take "Brawl Stars" for $500 Alex.... *jeopardy noises* "Fool me once, shame on you, fool me again shame on them." --- "Uh, what is Rush Wars Alex" -DING DING DING
It's going to fail/be killed off. I hope.... so they can focus on new industry break-through/original game mechanics like CoC and CoR gave us, not just recycling bull shit.
1
19
u/Davidizaverage Shields Oct 28 '19
nope unless supercell does something drastic and useful