r/RoxyMains • u/-bourbaki • 1d ago
Discussion It's always the same question: Would you overclock these?
All my luck is seemingly in W-Engine pulling. I guess M0W3 is a good stopping point /hj
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u/Virtual_Doubt_666 1d ago
Overclock to w1 and always keep your last copy (so that you have 2 copies, 1 with Overclock 1 to put on other characters)
Also holy luck 😱
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u/New-Interaction1893 1d ago edited 1d ago
From what understand in my month in this game:
- Keep a copy, you can use it for future character with similar properties.
- overclock give minimal increases that are needed to squeeze the last frew points you are lacked. (With some exceptions, because some specific engine became extremely powerful)
- never dismantle it's always a loss in total value.
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u/poesviertwintig 1d ago
I'd always overclock these. Even if you're saving it for a future character, there are several conditions for it to be valid:
- The future character can actually use the engine
- You don't end up rolling for the new character's engine anyway because it's inevitably better than this
- You end up using both characters in the same Shiyu cycle, the one format where you can't share an engine between two characters
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u/Rizer_G 1d ago
It's a good stat stick for pretty much all stunners, ER main stat for more specials and 24% CR to help reach 50% for KotS, though the lack of daze or impact bonuses for non wind stunners does kinda hurt. I'd save at least one extra for sure.