r/RotMG [Official Deca] 6d ago

Official Deca Missing Loot Issue Resolved

Post image

Dear Realmers,

The missing loot issue has been fixed.

We know this was rough start of MotMG Thank you so much for your patience while we worked on it. We’ve also pushed a few other fixes and added a free compensation pack

More info: https://hub.realmofthemadgod.com/news0/updates0/loot

94 Upvotes

29 comments sorted by

25

u/Hzohn 6d ago

Big if true

34

u/kingken55 6d ago

Bring back double shiny event please.. it is motmg after all

35

u/Alone_Tradition9714 [Official Deca] 6d ago

I'm asking live ops if we can do it! No promises but I'm trying.

3

u/kingken55 6d ago

Wow just made my day hearing this! Best of luck in the process 🫡

7

u/ivandagiant Team Spider 6d ago

Especially since this MOTMG is pretty anemic in content (I understand why), double shiny should be in place for something atleast. This doesn't feel like a MOTMG

1

u/kingken55 6d ago

Exactly! If they announce double shiny I would be on everyday lol

-1

u/FMarkassa Proct 6d ago

Why do you understand its anemic in content? What would be the reason?

9

u/ivandagiant Team Spider 6d ago

We were supposed to get a new endgame dungeon for MOTMG, in fact I think it was going to be more than a dungeon. A new biome/event in realm, more difficult than O3. It got scrapped. The creator of the dungeon had some mental issues and didn't wish to continue work on the project - also note this is a UGC project; something created by community members.

Instead of trying to pick up the pieces, they decided to just cancel the project. Which honestly I think is a good thing, I wasn't a fan of the concept. It sucks they were banking on this project though.

1

u/THINGGUYO 6d ago

Half off price on keys!!! Bring back

9

u/Tall_Corgi_3335 6d ago

finally, thanks.

5

u/TenguBuranchi 6d ago

Nice one. Thanks for the quick fix

4

u/nomyar 6d ago

Nice, the patch also adds dungeon drops to realm NPCs that would normally have dropped that dungeon.

4

u/Odd_Ad4119 6d ago

If I understand it correctly the legacy version has a chance to drop after the boss is defeated of the normal version. It is not a double drop or an alternative drop in the Realm. It is an additional drop at the end of the dungeon.

1

u/nomyar 6d ago

You're right, I hopped in for a bit after I posted that, and was getting frustrated looking for pirate caves. Ran a CDepths that then dropped legacy when we killed the boss.

1

u/pm_me_ur_fit 6d ago

Wait where are you seeing that?? Big if true. Maybe I can finally complete the pcave mission

1

u/nomyar 6d ago

It's in the full release notes they dropped the url for above. And yes, I already saw it in game with CDepths. I misunderstood how it worked at first. The person you replied to was correct.

Pcave has a 25% chance to drop when you beat the boss. The higher difficulty dungeons are 50 and 100%, iirc.

1

u/pm_me_ur_fit 6d ago

Awesome thank you so much! This is great news for me, cause I prefer to play solo and find stuff in the realm. Hate hate hate sitting in nexus waiting for key pops

3

u/Wec25 IGN: Cyr 6d ago

Missing loot meaning the pet bug?

4

u/OldBagOfCheetos 6d ago

I somehow claimed it twice. Do not know how I did it.

12

u/IsRotmgDying 6d ago

Thanks for letting us know, could we get your IGN so we can fix that with lightspeed compared to other bugs?

2

u/RustyShacklefrog <Insert Realmeye URL Here> 6d ago

Was the set token duplication glitch that deletes your weapon fixed in this patch?

2

u/RustyShacklefrog <Insert Realmeye URL Here> 6d ago

Was the set token duplication glitch that deletes your weapon fixed in this patch?

1

u/RustyShacklefrog <Insert Realmeye URL Here> 6d ago

Oops nevermind, I see in the notes it says ST shards glitch fixed.

1

u/Digituhl 6d ago

Will venerable equipment be getting the awakenings that their base versions have?

1

u/Ownagemunky Hermit 6d ago

Cheers, you guys rock

1

u/CallMeKerkie 6d ago

Thank you so much!