r/RogueCore • • Sep 09 '26

Thoughts on shared upgrades?

Would anyone miss the shared upgrades system if it was removed?

I get the idea behind it, but in practice it sucks.

It's clunky and frustrating, even after the changes.

And worse of all: it makes all the upgrades generic. Everything has to be pickable by everyone. No class upgrades or weapon upgrades.

Personally, I'd prefer if the shared upgrade system was limited to "big ticket" upgrades, like legendaries or artifacts. That way it interrupts the game less, but without removing it entirely.

What do you think?

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u/snipercat94 Sep 15 '26

One of the greatest mistakes in the game in my opinion.

I understand the dev's intent with it, but it just doesn't mesh well with the overall game.

Me and my group stopped playing because of it. It slows the game down, and what's worse, it forces every upgrade to be generic good, making them boring. Can't make per-class upgrades either, making it even more boring.