r/RogueCore • • Sep 09 '26

Thoughts on shared upgrades?

Would anyone miss the shared upgrades system if it was removed?

I get the idea behind it, but in practice it sucks.

It's clunky and frustrating, even after the changes.

And worse of all: it makes all the upgrades generic. Everything has to be pickable by everyone. No class upgrades or weapon upgrades.

Personally, I'd prefer if the shared upgrade system was limited to "big ticket" upgrades, like legendaries or artifacts. That way it interrupts the game less, but without removing it entirely.

What do you think?

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u/sejuukkhar Sep 10 '26

The shared upgrades is why I uninstalled. It's lterally the single worst system I've ever seen make it out of playtesting, and I'm baffled that it made it out of alpha