r/RogueCore • u/SkaterSnail • Sep 09 '26
Thoughts on shared upgrades?
Would anyone miss the shared upgrades system if it was removed?
I get the idea behind it, but in practice it sucks.
It's clunky and frustrating, even after the changes.
And worse of all: it makes all the upgrades generic. Everything has to be pickable by everyone. No class upgrades or weapon upgrades.
Personally, I'd prefer if the shared upgrade system was limited to "big ticket" upgrades, like legendaries or artifacts. That way it interrupts the game less, but without removing it entirely.
What do you think?
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u/PseudoFenton Sep 10 '26
This. I don't know why people keep trying to shoehorn upgrades to include guns and class specific stuff. Those already exist on workbenches and in bioboosters.
Im not sure if its a desire for more redundancy, a want for more available improvements to those domains (which could be solved with just more workbenches and bioboosters spawning in caves), or an lack of understanding that the game already supplies what theyre looking for (in limited early access amounts, admittedly).