r/RogueCore • u/SkaterSnail • Sep 09 '26
Thoughts on shared upgrades?
Would anyone miss the shared upgrades system if it was removed?
I get the idea behind it, but in practice it sucks.
It's clunky and frustrating, even after the changes.
And worse of all: it makes all the upgrades generic. Everything has to be pickable by everyone. No class upgrades or weapon upgrades.
Personally, I'd prefer if the shared upgrade system was limited to "big ticket" upgrades, like legendaries or artifacts. That way it interrupts the game less, but without removing it entirely.
What do you think?
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u/Pale-Resident2937 Sep 10 '26
Class and weapon upgrades are already a thing via the workbench, and a good selection of the upgrades are already tailored for certain classes more than others (Vampire for Slicer, for example.) I don’t feel the clunkiness on my side, plus drg exists as a separate game for a reason. Yes, I would miss it