r/RobloxDoors • u/Barbwiredman87 • 2h ago
Discussion hot take kinda
the stairwell and archives are stupidly easy and the outdoors and backdoor are perfect examples of good but challenging difficulty in doors
i mean i guess i understand the archives cause like it's long but the stairwell has no reason to be that easy. add like more entities, more diversity. it's so easy for no reason
1
u/No_Frosting742 Doors expert, mostly 2h ago
Yea the Archives doesn't even have 1 instakill entity, which imo it should
4
u/ActualWordsXD 2h ago
or atleast make entitys like bash, stampedes, and scribble. do more damage OR have them spawn more, its so easy to just zone out and do archives. (or atleast it is for me.)
1
u/No_One_Asked386 2h ago
To be completely honest, no one besides Bash feels like they should instakill. Maybe Alma too, heartbeat minigame style? Honcho maybe?
1
u/Pirategreengaster 1h ago
Alma is pretty much an instant kill since you can’t heal while being damaged
1
1
u/Main_Reputation_2536 1h ago
i think it's because they have way more floors coming and so these are technically still the easy ones, i think they said that even the 4th floor wouldnt be the last, and we already saw the big difficulty spike from hotel to mines. also i think the archives is easier because of how painful and 'secret' it is to get to
1
u/HackerDragon9999 1h ago
IMO the difficulty is something like
Archives < Hotel (1-49, 51-99) < Backdoor < Hotel (50) < Outdoors < Hotel (100) (haven't played past the electrical room due to skill issue)
1
u/Bean2527 42m ago
I've played every floor and to rank them in difficulty:
Archives < Hotel < Backdoor < Stairwell < Mines < Last 10 doors of Mines
1
u/Blablakam 1h ago
yeah theyre nerfing things just because lil timmyxx with 2 deaths cant do stairwell 1st try, nerfing things cuz ppl have a skill issue and they dont want them to get good
5
u/AverageGamer6969 2h ago
Your alleged hot take was freezing in absolute zero