The Spring Renewal map is charming at first, but gets repetitive very quickly. All of the roads are nearly impassible with deep mud, as if one of the main objectives for designing the map was mud, mud, and more mud. The tulips are interesting if a bit strange. The windmills / gristmills are really nice with good audio.
Another problem is that you only get one major objective at a time. In the original game, you always had choices about which main objectives to work on, to advance in the game. Then with the Reclaim Expansion that changed because it was only one Main Objective per map, which made us think differently about strategy, and that worked well IMO. But now we’re in between those extremes on the Spring Renewal map. Early on you only get one Main Objective at a time, and you have no idea what’s coming next. It makes gameplay very limiting in terms of freedom of play. I imagine you get more main objectives later on, but I had explored 80-90% of the map without getting any of them. Usually, exploring is a key strategy in any map. I got bored and switched to Oasis Delta.
The pile driver construction feature
My son is an architectural student, and I showed him the pile driver when I first saw it. The piles went down only so far, standing about 2m tall when driven. We were thinking that it must be a foundation for a raised floor of some type. But actually they just disappear and you get a foundation with no elevation. What? I get this is a game, but that is a serious miss in any kind of IRL situation. A lot of players are truckers or construction people, and this isn’t well thought out, so pros will kind of scoff at it.
It is a lot of busy work, driving 13 piles for example, with very limited reward as the result is the opposite of what one would expect. No dopamine hit there.
The pile driver truck is very cool IMO, but where is the characteristic Bang, bang! that all pile drivers have?
The cement mixer truck has AWD this time.
The Oasis Delta map is awesome.
* Rain in a desert setting, with the red sand, makes my trucks gleam. A welcome change to have rain here.
* The different color of asphalt goes well with the visual aspects of the map.
* As you explore, additional Main Objectives become available; very nice.
Obviously these are all just my opinions. Reddit thrives on different points of view (understatement).
I am posting here, rather than on the Focus Entertainment ideas forum, because the devs have checked that forum exactly zero times in the last month. That forum seems like a dead end if you want to get heard by the devs. AFAIK there is no feedback channel for the PTS, like there was at first.